Tetris (2011, Electronic Arts): Difference between revisions

From TetrisWiki
Jump to navigation Jump to search
SundayLee (talk | contribs)
SundayLee (talk | contribs)
Line 57: Line 57:
|}
|}
The score is the same as the guideline, except a mini T-spin double would earn 300 points.
The score is the same as the guideline, except a mini T-spin double would earn 300 points.
* '''Galaxy''' - The player must clear maps of [[garbage]] blocks using the fewest pieces possible. Three power-ups are available: ''Comet'', ''Shatter'', and ''Best Fit''.
* '''Galaxy''' - The player must clear maps of [[garbage]] blocks using the fewest pieces possible with [[Line_clear#Cascade|cascade gravity]]. Three power-ups are available: ''Comet'', ''Shatter'', and ''Best Fit''.


'''T-coin'''<br>
'''T-coin'''<br>

Revision as of 19:42, 6 July 2024

This article is a stub. You can help TetrisWiki by expanding it.
Tetris
App icon
Developer(s)EA Mobile
Publisher(s)Electronic Arts
Platform(s)iOS, Android, Windows Phone
ReleaseDecember 1, 2011
Gameplay info
Next pieces3
Playfield size10 × 20 (Marathon), 7 × 14 (Galaxy)
Hold pieceYes
Hard dropYes
Rotation systemSRS

Tetris is a mobile game developed and published by Electronic Arts for iOS and Android. On January 21, 2020, it was announced that the game would be delisted on April 21, 2020, along with Tetris Blitz.[1]

Gameplay

The game features standard Tetris Guideline rules. There are two control options:

  • Swipe - Swiping your finger across the screen left or right moves the tetromino horizontally, sliding down performs a soft drop, flicking down performs a hard drop, and flicking up or tapping the Hold window swaps the current piece with the hold piece.
  • One-Touch - The app determines 1 to 5 possible placements for the incoming tetromino, and tapping on one of the highlighted outlines drops the tetromino to the placement of choice. Pressing the Cycle button shuffles between possible placements for each piece orientation; dragging an outline will change the position of the placement.

There are two game modes:

  • Marathon - Variable-goal type mode. After clearing 15 levels, the game switches to Endless mode, where the player clears as many lines as they can before topping out.

The goal score gains from the line clear were below:

Type Goal Score
Single 1
Double 3
Triple 5
Tetris 8
Mini T-spin 1
Mini T-spin single/double[note 1] 2
T-spin 4
T-spin single 8
T spin double 12
T-spin triple 16
B2B ×1.5
All Clear 0
Cimbo +floor(0.5×combo)

The score is the same as the guideline, except a mini T-spin double would earn 300 points.

  • Galaxy - The player must clear maps of garbage blocks using the fewest pieces possible with cascade gravity. Three power-ups are available: Comet, Shatter, and Best Fit.

T-coin
The "T-coin" earns from the line clear is the same as the line clear but excludes the combo bonus. Tetris+ in galaxy mode is earns same as Tetris. Soundtrack
Six soundtracks are available in-game: Tetris Theme (Korobeiniki), 8-Bit, Funky Drop, Play, Zen, and Aqua.

Notes

  1. Only Neo. Fin is impossible because a special wall kick(±1,-1) would always override it.

References