Tetris (PlayStation Portable): Difference between revisions
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|developer = EA Mobile | |developer = EA Mobile | ||
|publisher = EA | |publisher = EA | ||
|released = {{release|US|October 1, 2009 | |released = {{release|US|October 1, 2009|EU|October 1, 2009|AU|October 22, 2009|JP|November 1, 2009}} | ||
|platform = PSP | |platform = PSP | ||
|preview = 4 | |preview = 4 | ||
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'''''Tetris''''' was a downloadable game for the PlayStation Portable. It was delisted on January 9, 2014. | '''''Tetris''''' was a downloadable game for the PlayStation Portable. It was delisted on January 9, 2014. | ||
== Modes == | |||
The game has two sets of modes. | |||
* Play: This is a guideline variable goal marathon mode. The player may start at any level from 1 to 15. The goal requirements are the same regardless of starting level. | |||
* Variant: This is a set of modes where the goal is to clear 40 lines. The player may choose any level from 1 to 15 in all variants except for Radical. | |||
=== List of variants === | |||
* Origin: Standard Tetris with no gimmicks. Unlocked by default. | |||
* Treadmill: The stack shifts horizontally with every piece. Unlocked by default. | |||
* Gravity: Implements cascade gravity. Unlocked by default. | |||
* Laser: A laser moves down from the top of the screen while a piece is active. If it touches the stack the player loses. The laser resets when a piece locks. Has cascade gravity. Unlocked by completing Origin. | |||
* Flood: Garbage lines appear at regular intervals. Has cascade gravity. Unlocked by completing a variant in under 4 minutes. | |||
* Split: The playfield is split in half, and the player must alternate placing pieces in each half. Has cascade gravity. Unlocked by completing 4 Tetrises in one game. | |||
* Scanner: Completed lines remain in place until the scanner crosses the field, at which point they clear all at once. Has cascade gravity. Unlocked by completing 3 variants. | |||
* Flashlight: Only the columns below the active piece are illuminated. Hard dropping will illuminate the playfield briefly. Has cascade gravity. Unlcoked by completing any variant at Level 10 or higher. | |||
* Chill: Blocks are frozen at intervals. After being frozen twice they become hard blocks; instead of disappearing when a line is completed they return to normal blocks. Has cascade gravity. Unlocked by completing 8 lines in one scan in Scanner. | |||
* Magnetic: Blue pieces are attracted to the left, red pieces to the right. Has cascade gravity. Unlocked by completing 6 or more lines in one turn in Gravity. | |||
* Ledges: Pieces must be placed on the ledges; there is no floor. Has cascade gravity. Unlocked by completing 400 lines total. | |||
* Radical: Standard Tetris with 20G gravity. Unlocked by completing all other variants. | |||
{{EA games}} | |||
[[Category:Official Tetris games]] | |||
[[Category:PlayStation Portable games]] | [[Category:PlayStation Portable games]] |
Latest revision as of 01:53, 16 December 2020
Tetris | |
---|---|
Developer(s) | EA Mobile |
Publisher(s) | EA |
Platform(s) | PSP |
Release |
|
Gameplay info | |
Next pieces | 4 |
Playfield size | 10 × 20 |
Hold piece | Yes |
Hard drop | Yes |
Rotation system | SRS |
Tetris was a downloadable game for the PlayStation Portable. It was delisted on January 9, 2014.
Modes
The game has two sets of modes.
- Play: This is a guideline variable goal marathon mode. The player may start at any level from 1 to 15. The goal requirements are the same regardless of starting level.
- Variant: This is a set of modes where the goal is to clear 40 lines. The player may choose any level from 1 to 15 in all variants except for Radical.
List of variants
- Origin: Standard Tetris with no gimmicks. Unlocked by default.
- Treadmill: The stack shifts horizontally with every piece. Unlocked by default.
- Gravity: Implements cascade gravity. Unlocked by default.
- Laser: A laser moves down from the top of the screen while a piece is active. If it touches the stack the player loses. The laser resets when a piece locks. Has cascade gravity. Unlocked by completing Origin.
- Flood: Garbage lines appear at regular intervals. Has cascade gravity. Unlocked by completing a variant in under 4 minutes.
- Split: The playfield is split in half, and the player must alternate placing pieces in each half. Has cascade gravity. Unlocked by completing 4 Tetrises in one game.
- Scanner: Completed lines remain in place until the scanner crosses the field, at which point they clear all at once. Has cascade gravity. Unlocked by completing 3 variants.
- Flashlight: Only the columns below the active piece are illuminated. Hard dropping will illuminate the playfield briefly. Has cascade gravity. Unlcoked by completing any variant at Level 10 or higher.
- Chill: Blocks are frozen at intervals. After being frozen twice they become hard blocks; instead of disappearing when a line is completed they return to normal blocks. Has cascade gravity. Unlocked by completing 8 lines in one scan in Scanner.
- Magnetic: Blue pieces are attracted to the left, red pieces to the right. Has cascade gravity. Unlocked by completing 6 or more lines in one turn in Gravity.
- Ledges: Pieces must be placed on the ledges; there is no floor. Has cascade gravity. Unlocked by completing 400 lines total.
- Radical: Standard Tetris with 20G gravity. Unlocked by completing all other variants.
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