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  • ...es. There are three different types of drops in Tetris, gravity drop, soft drop, and instant drops. Gravity can be thought of as an automatic drop. It moves a tetromino downward into the [[playfield]] at a regular rate, wh
    3 KB (483 words) - 20:23, 19 February 2023
  • ...print mode. [[DAS]], ARR, [[Lock delay|lock delay]], [[Drop#Soft drop|soft drop]] speed, and gravity rate are fully adjustable. The player can also customi
    864 bytes (107 words) - 09:44, 23 May 2020
  • == Soft-drop method == ...clear the first line of the stack. This has the same drawbacks as the soft drop method, and is unavailable (or, in the case of the "well-known twist", equi
    3 KB (363 words) - 07:32, 10 September 2019
  • |hard = No (two speeds of soft drop) ...e has two soft drop keys; by default, Space soft drops slowly, while Enter soft drops quickly. Each game has a pause function, but the pause function only
    2 KB (283 words) - 02:13, 27 January 2020
  • | Softdrop || {{softdrop}} || Soft drop | Firmdrop || {{firmdrop}} || Firm drop
    4 KB (502 words) - 11:24, 10 September 2019
  • ! Drop scoring ! Soft drop speed
    5 KB (802 words) - 20:23, 18 December 2018
  • ...acts as a hard drop. This is in contrast to Tetris Jr. which only has soft drop.
    2 KB (312 words) - 23:10, 13 March 2022
  • Some misdrops leave gaps that require only a simple slide to fix after soft dropping or firm dropping. Soft/Firm Drop L
    3 KB (433 words) - 07:02, 10 September 2019
  • ...vel+1 * 30, with level+1 points being awearded for each half-block of soft drop used. ...e levels that are slower than the previous level. It also has 1/2 G [[Soft drop]], that can be used even when the natural falling speed is faster.
    1 KB (228 words) - 10:00, 8 September 2019
  • ...me beyond level 15, but clearing lines will not give you any points. (Soft drop still gives you points, however) There is an interesting difference between *Black: Endless mode. [[Drop#Gravity|Gravity]] is fixed at 7G, which is same as level 15 in other modes.
    3 KB (434 words) - 07:01, 8 September 2019
  • |hard = Yes (automatic soft) Soft drop is 1G. Drop button acts as an automatic soft drop, blocking all inputs until the piece locks. By pressing A, B or C on the pa
    5 KB (715 words) - 17:46, 7 April 2022
  • |hard = Hard and soft drop ...en, but levels continue to increase indefinitely. The game never exceeds [[drop|1g]]. By level fifteen, the tetrominoes appear to fall one row per frame.
    1 KB (162 words) - 06:59, 8 September 2019
  • *Center Button: Soft drop *Play/Pause: Hard drop
    1 KB (157 words) - 00:04, 19 December 2020
  • ...tead of two, or use a platform opening. With respect to [[twist|T-spins]], soft drops will be needed. ...e other reason justifies using a frame to hold it. If a tetromino requires soft-dropping to be placed optimally, hold it, but next time stack better. In re
    5 KB (825 words) - 08:10, 3 January 2021
  • ...ficult line clears||Action score × 1.5 (excluding soft drop and hard drop) |[[Drop#Soft drop|Soft drop]]||1 per cell
    8 KB (1,230 words) - 10:15, 27 September 2023
  • ...e clears and [[drop|soft dropping]]. 1 point is awarded for every two rows soft dropped.
    1 KB (185 words) - 00:10, 30 June 2022
  • *[[Drop#Soft drop|Soft drop]]: Varies by level. The following table shows gravity and soft drop speeds for levels 1 to 15.
    4 KB (532 words) - 12:08, 6 February 2022
  • ...is S or Z]], but it does have a speed penalty on games with a slow soft [[drop]] (like Tetris DS). Soft-drop a T and spin it:
    8 KB (1,103 words) - 22:15, 14 November 2019
  • *''d'' = 1 for normal gravity or 2 for soft [[drop]] when the tetromino lands ...must have been accelerating for a certain number of rows (~6) for the soft drop bonus to count.
    2 KB (273 words) - 05:44, 12 November 2023
  • ...-piece and O-piece. Pieces spawn on the 22nd and 21st row, but immediately drop one row. Pieces don't kick. [[T-Spin]]s are detected, although because ther === Landed hard drop ===
    4 KB (527 words) - 00:41, 12 November 2023
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