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  • ...SRS traces its roots back to 1991 when [[BPS]] introduced third and fourth rotation states for the ''S'', ''Z'', and ''I'' tetrominoes in the game [[Tetris 2 + ...ckwise rotations are shown in order. The circles merely help to illustrate rotation centers and do not appear in-game.]]
    17 KB (2,574 words) - 11:08, 17 October 2020
  • 0 bytes (0 words) - 07:54, 30 October 2019

Page text matches

  • #REDIRECT [[Super Rotation System]]
    35 bytes (4 words) - 02:54, 27 March 2023
  • #REDIRECT [[Super Rotation System]]
    35 bytes (4 words) - 07:54, 30 October 2019
  • #REDIRECT [[Talk:Super Rotation System]]
    40 bytes (5 words) - 07:54, 30 October 2019
  • File:ShiRSvsSRS base rotations.png
    ...e Shirase Rotation System compared against the base rotations of the Super Rotation System. [[Category:Rotation systems]]
    (1,024 × 720 (40 KB)) - 23:38, 25 November 2023
  • ...exists in the squares where that tetromino would normally occupy after the rotation. To compensate, the game sets a certain number of alternative spaces for th The simplest wall kick algorithm, used (with variations) by [[TGM rotation]] and many [[List of fan games|fan games]] in the same tradition, is to try
    3 KB (415 words) - 01:13, 10 February 2020
  • {{Infobox |title = Super Tetris 2 + Bombliss ...Bungou'''{{release|JP|1994}}'''LT version'''{{release|JP|May 10, 1998}}'''Super Famicom Box'''<br>Unknown<br>'''SuFami Turbo'''<br>Canceled
    2 KB (242 words) - 18:54, 11 March 2024
  • |system = [[Nintendo Rotation System]] right-handed version ...ion of the Nintendo World Championships. The game requires players to play Super Mario Bros., Rad Racer, and [[Tetris (NES, Nintendo)|Tetris]].
    2 KB (307 words) - 06:44, 8 September 2019
  • |system = [[Super Rotation System|SRS]] '''Tetris Master (Tetris clone) rotation system''':
    1 KB (186 words) - 09:40, 16 June 2020
  • |system = [[Super Rotation System|SRS]] ...ol surface with individual buttons for piece shifting, soft and hard drop, rotation, and Hold.
    1 KB (153 words) - 09:24, 30 April 2020
  • |system = [[Super Rotation System|SRS]] with modified I wallkicks === Rotation System ===
    3 KB (363 words) - 09:21, 18 June 2021
  • |system = '''Tetris'''<br>[[Nintendo Rotation System]]<br>'''Dr. Mario'''<br>Dr. Mario domino system with extra wall kick ...etris (NES, Nintendo)|''Tetris'']] and ''[[Dr. Mario]]'' NES games for the Super Nintendo.
    2 KB (232 words) - 07:45, 2 February 2020
  • :Tetris Advance's rotation system isn't at all SRS. The significance of the I-spin is that it's a glit ...sn't at all SRS", then what is スーパー回転システム, which Babel Fish translates as "Super rotary system", in the options menu ([http://www.tetrisconcept.com/forum/vi
    1 KB (202 words) - 21:50, 14 March 2007
  • === Rotation system === ...[[Super Rotation System]], in that pieces are assigned one of a series of rotation offsets to test for.
    3 KB (381 words) - 20:17, 31 July 2021
  • |system = [[Super Rotation System|SRS]]
    864 bytes (107 words) - 09:44, 23 May 2020
  • ...t games [[Tetris Worlds]] and [[Tetris Deluxe]], which both have identical rotation behavior. ...ext offset pair is tried, if that fails the tetromino is reset to the true rotation, and so on, until an offset pair succeeds; if none succeed, then no change
    5 KB (720 words) - 00:02, 5 July 2009
  • ...ally locks down after the player resets the lock delay through movement or rotation, for a set number of times or seconds. Most games since 2007 have a limit o ...nce in [[Tetris The Grand Master Ace]] it can be seen applied to the [[TGM rotation]] system.
    3 KB (427 words) - 14:42, 17 November 2019
  • |system = BPS rotation with wallkick, not [[SRS]] (2002-05); SRS (2008+) ...this game with a "copyright 2005" on its package still doesn't have Super Rotation.
    2 KB (282 words) - 12:16, 6 November 2021
  • [[Image:SRS-pieces.png|thumb|All rotation states of all seven tetrominoes. From top to bottom: I, J, L, O, S, T, Z. T ...mes [[Tetris Worlds]] and [[Tetris Deluxe]], which both feature exact same rotation styles.
    4 KB (654 words) - 19:32, 2 October 2009
  • ...nd released well into the guideline, the game does not feature the [[Super Rotation System]]. == Rotation system ==
    4 KB (710 words) - 16:03, 14 March 2022
  • |system = BPS rotation<br>([[SRS]] predecessor) ...' (known as '''''Super Bombliss''''' in Japan) is the Game Boy port of ''[[Super Bombliss]]''. It features many unique ''Tetris'' modes mainly dealing with
    4 KB (632 words) - 08:26, 22 December 2020
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