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  • {{infobox|title=Super Tetris |boxart=Super Tetris boxart.jpg
    4 KB (600 words) - 01:08, 15 September 2023
  • |system = [[Super Rotation System|SRS]]
    2 KB (322 words) - 11:53, 21 August 2021
  • |system = [[Super Rotation System|SRS]] ...constant. The game uses [[move reset]] lock delay, in which a movement or rotation of a piece will reset the delay, making it still active until either the de
    4 KB (550 words) - 01:58, 2 September 2021
  • |system = [[Arika Rotation System|ARS]] (CLASSIC), [[Super Rotation System|SRS]] (WORLD)
    4 KB (635 words) - 20:39, 25 July 2021
  • ...B–A or A–B) will trigger the T-spin bonus even without any net rotation. ...Century]]'', ''[[iPod Tetris]]'', and ''[[Tetris Evolution]]'': The final rotation must not involve a wall kick, that is, it recognizes only the "well known t
    13 KB (1,877 words) - 15:25, 30 October 2023
  • |system = [[Super Rotation System|SRS]]
    3 KB (341 words) - 07:47, 28 November 2020
  • |system = [[Super Rotation System|SRS]]
    3 KB (360 words) - 08:03, 20 November 2020
  • |system = [[Super Rotation System|SRS]]
    3 KB (379 words) - 13:15, 12 December 2020
  • *Rotation of I tetromino is buggy, with several [[wall kick]]s missing. *Music at level 5 resembles that of a Starman in ''Super Mario Bros.'' and ''Tetris DS''.
    3 KB (392 words) - 06:30, 7 December 2019
  • * <tt>ARS :</tt> [[Arika Rotation System]] * <tt>SRS :</tt> [[Super Rotation System]]
    9 KB (1,563 words) - 14:46, 11 March 2020
  • | [[image:CTet.png| ]] || Rotation center of a piece, a bomb in [[Bombliss]], or any other specially marked bl ;[[Arika Rotation System]] (ARS)
    14 KB (2,378 words) - 20:58, 17 June 2021
  • The game uses modern guideline rules, such as holding pieces, SRS rotation system, etc.. Players are able to create their own rooms and change gamepla Pentominoes in ''Jstris'' follow the [[Super Rotation System]] kick table:
    10 KB (1,484 words) - 09:17, 26 May 2024
  • ;Super Rotation System ...s tetromino rotation and [[Wall kick|wall kicks]]. SRS defines 5 points of rotation, each with a different purpose.
    14 KB (2,178 words) - 18:41, 24 March 2024
  • |system = [[Super Rotation System|SRS]]
    4 KB (580 words) - 04:41, 17 June 2023
  • ...es) <br> [[Tetris DX]] rotation with S/Z kicks only (1989) <br> [[Original Rotation System|Original]] (N-Blox)
    8 KB (1,191 words) - 11:47, 13 March 2021
  • |system = modified [[Super Rotation System|SRS]]
    5 KB (698 words) - 01:03, 20 February 2024
  • |system = rotation + reflection ...Tetris'', but was never released in North America. In addition to [[Rotate|rotation]], pieces can be ''reflected'' (L to J, S to Z, etc.) by shaking or hitting
    804 KB (94,223 words) - 14:29, 19 September 2023
  • |system = [[Super Rotation System|SRS]]
    5 KB (679 words) - 11:43, 11 May 2021
  • ...m Generator|Bag Randomizer]], [[Hold]], 6 [[Piece preview]]s, [[SRS| Super Rotation System]], and [[Lock delay]]. Players can customize various settings such a
    5 KB (729 words) - 09:11, 20 April 2020
  • |platform=NES, Arcade, Game Boy, Super NES, N64, GameCube (Japan only), GBA, Wii == Rotation system ==
    10 KB (1,416 words) - 04:45, 23 October 2020
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