Tetris (Spectrum HoloByte)

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Revision as of 02:07, 18 December 2009 by *>Goplat (Add some additional information)
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Tetris
Developer(s)Spectrum HoloByte
Publisher(s)Spectrum HoloByte
Platform(s)IBM PC
Release1988
Gameplay info
Next piecesOne
Playfield size10x20
Hold pieceNo
Hard dropYes
Rotation systemIdentical to Sega Rotation, except the vertical state of the S tetromino is shifted 1 space right

One of the Tetris games Spectrum HoloByte developed before losing their legal battle with Nintendo.

Timing

Timing is based on video frames, which are approximately 1/70 of a second.

Scoring

Placing a piece awards score according to the following formula:

  • points = 4 + (2 * level) + row number of top of piece

The bottom row is number 1. If the piece was dropped manually, the position before dropping is used, so for a high score the player should drop as soon as possible.

If piece preview is enabled at the time a piece is placed, a 25% penalty is assessed: (both divisions are rounded down)

  • points with preview on = floor(points / 2) + floor(points / 4)

No additional points are awarded for line clears.

External Links

Download the TSR utility DivEFix v2.0 to fix divide overflow errors when running the game on a modern PC.

See also