Tetris with Cardcaptor Sakura Eternal Heart: Difference between revisions
Jump to navigation
Jump to search
*>Jujubo reverted spam |
No edit summary |
||
Line 1: | Line 1: | ||
bocolamonca | |||
{{Infobox |title = Tetris with Cardcaptor Sakura Eternal Heart | {{Infobox |title = Tetris with Cardcaptor Sakura Eternal Heart | ||
|developer = Arika | |developer = Arika |
Revision as of 02:31, 5 October 2007
bocolamonca
Tetris with Cardcaptor Sakura Eternal Heart | |
---|---|
Developer(s) | Arika |
Publisher(s) | Arika |
Platform(s) | Playstation |
Release | August 10, 2000 |
Gameplay info | |
Next pieces | 1 |
Hold piece | No |
Hard drop | Yes (Sonic Drop) |
Tetris with Cardcaptor Sakura Eternal Heart is the first Tetris game by Arika to be released on a home console. The game lacks a standard mode, and instead plays similarly to Flash Point, where the goal is to clear lines containing jeweled blocks as fast as possible.
The name and gameplay of this game has been carried over to the Sakura mode in Tetris The Grand Master 3 Terror-Instinct, which plays similarly as well.
|