Heboris (FM Towns): Difference between revisions
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(stub made, more info to come soon) |
(Special thanks to Arcorann#7343 for providing some footage on the discord server. Not much to add but more will come eventually) |
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| publisher = Kenji Hosimoto | | publisher = Kenji Hosimoto | ||
| released = 1999 | | released = 1999 | ||
| latestrelease = 0.6 | | latestrelease = 0.6 (1999-06-02) | ||
| platform = FM Towns, FM Towns Marty | | platform = FM Towns, FM Towns Marty | ||
| preview = 1 | | preview = 1 | ||
| playfield = 10w x | | playfield = 10w x 24h (24h visible) | ||
| hold = No | | hold = No | ||
| hard = | | hard = No | ||
| system = | | system = Custom | ||
| boxart = | | boxart = | ||
| title-scrn = Heboris_FMT_Title.png | | title-scrn = Heboris_FMT_Title.png | ||
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{{stub}} | {{stub}} | ||
== Gameplay == | |||
After the title screen, the game starts immediately, playing not unlike [[Tetris_(Sega)|Sega Tetris '88]]. | |||
The rotation system is BPS-like with two states for the S, Z and I pieces (Only down and left states are used for the I and Z pieces, and only down and right for S). | |||
The game saves scores for the first 50 leaderboard entries. | |||
== External links == | == External links == | ||
* [http://hosiken.jp/dev/towns/heboris.html Official site] (Japanese) | * [http://hosiken.jp/dev/towns/heboris.html Official site] (Japanese) |
Latest revision as of 19:24, 9 August 2022
- This article is about the FM Towns version. For the completely different and much more known Microsoft Windows version, see Heboris.
Heboris (FM Towns) | |
---|---|
Developer(s) | Kenji Hosimoto |
Publisher(s) | Kenji Hosimoto |
Platform(s) | FM Towns, FM Towns Marty |
Release | 1999 |
Latest release | 0.6 (1999-06-02) |
Gameplay info | |
Next pieces | 1 |
Playfield size | 10w x 24h (24h visible) |
Hold piece | No |
Hard drop | No |
Rotation system | Custom |
Heboris is a game developed for the FM Towns by Kenji Hosimoto, aka Hosiken. It is also compatible with the FM Towns Marty.
![Ambox stub.svg](/images/thumb/8/8b/Ambox_stub.svg/24px-Ambox_stub.svg.png)
Gameplay
After the title screen, the game starts immediately, playing not unlike Sega Tetris '88.
The rotation system is BPS-like with two states for the S, Z and I pieces (Only down and left states are used for the I and Z pieces, and only down and right for S).
The game saves scores for the first 50 leaderboard entries.
External links
- Official site (Japanese)