Hatris: Difference between revisions
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Revision as of 12:19, 24 May 2022
Hatris is a video game franchise initially managed by ParaGraph, a joint venture. Hatris was designed in 1989 by ParaGraph participants Alexey Pajitnov and Vladimir Pokhilko, and licensed to Bullet-Proof Software. From 1999 onward, the trademark would be held by Alexey Pajitnov himself.
Gameplay
Pairs of various types of hats fall from the top of a 6 column playfield. The player can control the hats by moving them horizontally, swapping the positions of two hats, and dropping them downward. If one hat lands before the other, the player can continue to control the other single hat. The player must arrange the hats into stacks, and creating a stack of five of the same type of hat removes them from the playfield and earns points.
The player must take care to manage the height of the hat stacks; each type of hat is a different height, and particular nesting efficiency with each other type of hat. If the hats in any column crosses the limit line at the top of the playfield, the game is over.
List of games
Title(s) | Year | Developer(s) | Publisher(s) | Region(s) |
---|---|---|---|---|
Hatris (Arcade) | 1990 | Video System Co., Ltd. | Video System Co., Ltd. | JP, NA |
Hatris (Famicom) | 1990 | Bullet-Proof Software | Bullet-Proof Software | JP |
Hatris (PC Engine) | 1991 | Micro Cabin | Tengen | JP |
Hatris (Sharp Wizard) | 1991? | Micro Cabin | ? | JP, NA, PAL |
Hatris (Game Boy) | 1991 | Bullet-Proof Software | Bullet-Proof Software | JP, NA, PAL |
Hatris (PC-9801) | 1991 | Bullet-Proof Software | Bullet-Proof Software | JP |
Hatris (NES) | 1992 | Bullet-Proof Software | Bullet-Proof Software | NA, PAL |
Hatris DX | 2004 | Althi | Althi | JP |
Hatris (G-Mode) | 2004 | G-Mode | G-Mode | JP |