Tetris 99: Difference between revisions

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The mode is garbage-based, with the player being able to send garbage to other players.  
The mode is garbage-based, with the player being able to send garbage to other players.  


The player can earn badges from knocking out other players. Collecting badges will increase the player's attack power.
The player can earn badges from knocking out other players. Knocking out players with badges will cause the player to receive some (all?) of their badges. Collecting badges will increase the player's attack power.


As players get knocked out, the piece falling speed increases, eventually reaching 1G when there are 5 players remaining.
As players get knocked out, the piece falling speed increases, eventually reaching 1G. <!-- when there are 5 players remaining. - inconsistent? -->


=== Badges ===
=== Badges ===

Revision as of 07:42, 20 February 2019

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Tetris 99
Developer(s)Arika
Publisher(s)Nintendo
Platform(s)Nintendo Switch
ReleaseFebruary 13, 2019
Gameplay info
Next pieces6
Playfield size10 × 20
Hold pieceYes
Hard dropYes
Rotation systemSRS


Tetris 99 is a game released through the Nintendo Switch Online service, based around battle royale-style play.

Overview

The game currently contains a single mode, Tetris 99. In this mode, the aim is to survive as long as possible among all 99 players.


Gameplay

The mode is garbage-based, with the player being able to send garbage to other players.

The player can earn badges from knocking out other players. Knocking out players with badges will cause the player to receive some (all?) of their badges. Collecting badges will increase the player's attack power.

As players get knocked out, the piece falling speed increases, eventually reaching 1G.

Badges

Badge number Attack boost Required Total
1 25% 2 2
2 50% 4 6
3 75% 8 14
4 100% 16 30

Garbage

Base table

The game's base garbage table is consistent with most guideline games, with the exception of the All Clear bonus.

Line clear Lines sent
Single 0
Double 1
Triple 2
Tetris 4
T-Spin Single 2
Mini T-Spin Single 0
T-Spin Double 4
Mini T-Spin Double 1
T-Spin Triple 6
Back-to-Back bonus +1
All Clear bonus +4

Combos

The game counts combos starting from the second consecutive line clear (as 1).

Combo Lines sent
0 +0
1 +1
2 +1
3 +2
4 +2
5 +3
6 +3
7 +4
8 +4
9 +4
10+ +5

Target bonus

If the player is targeted by multiple opponents then they will receive a boost to attack power for each clear:

Opponents Bonus lines sent
2 +1
3 +3
4 +5
5 +7
6+ +9

This boost is applied before the badge attack boost.

Targeting

The game provides four automatic targeting modes:

  • Badges: Target opponents with many badges.
  • KOs: Target opponents who are close to being knocked out.
  • Attackers: Target opponents who are targeting the player.
  • Randoms: Target opponents at random.

Alternatively, the player can also switch targets manually.

External links