Tetris 99: Difference between revisions
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→Garbage: correction (based on an amamiya video) |
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=== Garbage === | === Garbage === | ||
The game's base garbage table is consistent with most guideline games | |||
==== Base table ==== | |||
The game's base garbage table is consistent with most guideline games, with the exception of the All Clear bonus. | |||
{| class="wikitable" | {| class="wikitable" | ||
! Line clear | ! Line clear | ||
Line 72: | Line 74: | ||
| All Clear bonus || +4 | | All Clear bonus || +4 | ||
|} | |} | ||
==== Combos ==== | |||
The game counts combos starting from the second consecutive line clear (as 1). | |||
{| class="wikitable" | {| class="wikitable" | ||
! Combo | ! Combo | ||
Line 99: | Line 104: | ||
|} | |} | ||
==== Target bonus ==== | |||
If the player is targeted by multiple opponents then they will receive a boost to attack power for each clear: | If the player is targeted by multiple opponents then they will receive a boost to attack power for each clear: | ||
{| | {| | ||
| 2 | ! Opponents | ||
! Bonus lines sent | |||
|- | |||
| 2 || +1 | |||
|- | |||
| 3 || +3 | |||
|- | |||
| 4 || +5 | |||
|- | |- | ||
| | | 5 || +7 | ||
|- | |- | ||
| | | 6+ || +9 | ||
|} | |} | ||
Revision as of 07:39, 20 February 2019
Tetris 99 | |
---|---|
Developer(s) | Arika |
Publisher(s) | Nintendo |
Platform(s) | Nintendo Switch |
Release | February 13, 2019 |
Gameplay info | |
Next pieces | 6 |
Playfield size | 10 × 20 |
Hold piece | Yes |
Hard drop | Yes |
Rotation system | SRS |
Tetris 99 is a game released through the Nintendo Switch Online service, based around battle royale-style play.
Overview
The game currently contains a single mode, Tetris 99. In this mode, the aim is to survive as long as possible among all 99 players.
Gameplay
The mode is garbage-based, with the player being able to send garbage to other players.
The player can earn badges from knocking out other players. Collecting badges will increase the player's attack power.
As players get knocked out, the piece falling speed increases, eventually reaching 1G when there are 5 players remaining.
Badges
Badge number | Attack boost | Required | Total |
---|---|---|---|
1 | 25% | 2 | 2 |
2 | 50% | 4 | 6 |
3 | 75% | 8 | 14 |
4 | 100% | 16 | 30 |
Garbage
Base table
The game's base garbage table is consistent with most guideline games, with the exception of the All Clear bonus.
Line clear | Lines sent |
---|---|
Single | 0 |
Double | 1 |
Triple | 2 |
Tetris | 4 |
T-Spin Single | 2 |
T-Spin Double | 4 |
T-Spin Triple | 6 |
Back-to-Back bonus | +1 |
All Clear bonus | +4 |
Combos
The game counts combos starting from the second consecutive line clear (as 1).
Combo | Lines sent |
---|---|
0 | +0 |
1 | +1 |
2 | +1 |
3 | +2 |
4 | +2 |
5 | +3 |
6 | +3 |
7 | +4 |
8 | +4 |
9 | +4 |
10+ | +5 |
Target bonus
If the player is targeted by multiple opponents then they will receive a boost to attack power for each clear:
Opponents | Bonus lines sent |
---|---|
2 | +1 |
3 | +3 |
4 | +5 |
5 | +7 |
6+ | +9 |
This boost is applied before the badge attack boost.
Targeting
The game provides four automatic targeting modes:
- Badges: Target opponents with many badges.
- KOs: Target opponents who are close to being knocked out.
- Attackers: Target opponents who are targeting the player.
- Randoms: Target opponents at random.
Alternatively, the player can also switch targets manually.
External links
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