User:Arcorann/Rotation: Difference between revisions

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|-
|-
|2-state, upper-right
|2-state, upper-right
|[[Sega Rotation]]
|[[Original Rotation System]], [[Sega Rotation]]
|<playfield>
|<playfield>
....
....
Line 306: Line 306:
!T
!T
!Z
!Z
|-<!-- SZ look like UR/UL to me. Maybe page needs to be fixed
|-
|[[Original Rotation System]]|| CCW || UR (h) || Centre (d) || Centre (d) || 1-state || LR (h) || Centre (d) || LR (h) -->
|[[Original Rotation System]]|| CCW || UR (h) || Centre (d) || Centre (d) || 1-state || LR (h) || Centre (d) || LR (h)
|-
|[[Tetris (PC, Spectrum HoloByte)]] || CCW || UR (h) || Bottom (d) || Bottom (d) || 1-state || LR (h) || Centre (d) || LR (h)
|-
|-
|[[Sega Rotation]] || CCW || UR (h) || Bottom (d) || Bottom (d) || 1-state || LL (h) || Bottom (d) || LR (h)
|[[Sega Rotation]] || CCW || UR (h) || Bottom (d) || Bottom (d) || 1-state || LL (h) || Bottom (d) || LR (h)
|-
|[[Tetris (Atari)]] || CCW || TL (h) || UL (d) || UL (d) || 1-state || UL (h) || UL (d) || UL (h)
|[[Tetris (Atari)]] || CCW || TL (h) || UL (d) || UL (d) || 1-state || UL (h) || UL (d) || UL (h)
|-
|-

Revision as of 12:09, 1 October 2018

I

Rotation type Notable usage Diagram
State 1 State 2 State 3 State 4
2-state, upper-right Original Rotation System, Sega Rotation
....
IIII
....
....
..I.
..I.
..I.
..I.
2-state, lower-right Tetris (NES, Nintendo)
....
....
IIII
....
..I.
..I.
..I.
..I.
2-state, lower-left Tetris (Game Boy)
Tetris (Famicom)
....
....
IIII
....
.I..
.I..
.I..
.I..
2-state, upper-left Magical Tetris Challenge
....
IIII
....
....
.I..
.I..
.I..
.I..
4-state BPS (start at state 1), SRS (start at state 3)
....
IIII
....
....
..I.
..I.
..I.
..I.
....
IIII
....
....
.I..
.I..
.I..
.I..

J

Rotation type Notable usage Diagram
State 1 State 2 State 3 State 4
Centre SRS and related systems
J..
JJJ
...
.JJ
.J.
.J.
...
JJJ
..J
.J.
.J.
JJ.
Bottom Sega and related systems
...
J..
JJJ
.JJ
.J.
.J.
...
JJJ
..J
.J.
.J.
JJ.
Outside Magical Tetris Challenge
..J
..J
.JJ
...
J..
JJJ
JJ.
J..
J..
JJJ
..J
...
2 by 2
..J.
..J.
.JJ.
....
....
.J..
.JJJ
....
....
.JJ.
.J..
.J..
....
JJJ.
..J.
....

L

Rotation type Notable usage Diagram
State 1 State 2 State 3 State 4

O

Rotation type Notable usage Diagram
State 1 State 2 State 3 State 4
1-state Almost everything
....
.OO.
.OO.
....

S

Rotation type Notable usage Diagram
State 1 State 2 State 3 State 4

T

Rotation type Notable usage Diagram
State 1 State 2 State 3 State 4
Centre BPS, SRS
.T.
TTT
...
.T.
.TT
.T.
...
TTT
.T.
.T.
TT.
.T.

Z

Rotation type Notable usage Diagram
State 1 State 2 State 3 State 4

Rotations by game

Game Directions I J L O S T Z
Original Rotation System CCW UR (h) Centre (d) Centre (d) 1-state LR (h) Centre (d) LR (h)
Tetris (PC, Spectrum HoloByte) CCW UR (h) Bottom (d) Bottom (d) 1-state LR (h) Centre (d) LR (h)
Sega Rotation CCW UR (h) Bottom (d) Bottom (d) 1-state LL (h) Bottom (d) LR (h) Tetris (Atari) CCW TL (h) UL (d) UL (d) 1-state UL (h) UL (d) UL (h)
Tetris (NES, Tengen) Both TL (h) UL (d) UL (d) 1-state UL (h) UL (d) UL (h)
Tetris (Game Boy) Both LL (h) Centre (d) Centre (d) 1-state LL (h) Centre (d) LL (h)
Tetris (NES, Nintendo) Both LR (h) Centre (d) Centre (d) 1-state LR (h) Centre (d) LR (h)
Magical Tetris Challenge Both
Futilitris Both UL (2) 2 by 2 (right) 2 by 2 (right) 1-state UL (2) Centre (up) LR (2)