NullpoMino: Difference between revisions
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*>Caithness No edit summary |
clone is written in Java, not LWJGL; further, there's three versions, each using a different library |
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NullpoMino is a cross-platform, open-source Tetris clone written in | NullpoMino is a cross-platform, open-source Tetris clone written in Java providing three versions: One using [http://slick.cokeandcode.com/ Slick], another using [http://sdljava.sourceforge.net/ sdljava], the last using [http://en.wikipedia.org/wiki/Swing_(Java) Swing]. | ||
It simulates a great many games, including the [[TGM series]], and contains a utility for creating your own custom rotation systems as well. | It simulates a great many games, including the [[TGM series]], and contains a utility for creating your own custom rotation systems as well. | ||
Revision as of 18:40, 2 May 2010
NullpoMino | |
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Developer(s) | Anonymous, Zircean |
Publisher(s) | N/A |
Platform(s) | Java |
Release | Version 6.8 released on April 30th, 2010 |
Gameplay info | |
Next pieces | variable |
Playfield size | variable |
Hold piece | Yes, with IHS |
Hard drop | Yes |
Rotation system | Almost anything you can come up with |
NullpoMino is a cross-platform, open-source Tetris clone written in Java providing three versions: One using Slick, another using sdljava, the last using Swing.
It simulates a great many games, including the TGM series, and contains a utility for creating your own custom rotation systems as well.
All of the game modes with "Mania" in their names are based directly on TGM modes, except for the two added by Zircean: Retro Mania simulates Sega Arcade Tetris, while Phantom Mania takes the Death speed curve and makes it invisible.