|Platform(s)||Arcade, Game Boy, PlayStation, Saturn|
|Next pieces||3 (Normal, non-GB)|
2 (Normal, GB)
2 (Puzzle, VS)
|Playfield dimensions||10×20 (Normal, non-GB)|
10×17 (Normal, GB)
10×15* (Puzzle, VS)
*See main article for details
|Rotation system||Identical to Sega Rotation, except the 3-cell wide tetrominoes spawn rounded to the right|
Tetris Plus is a Tetris variant produced by Jaleco in 1995 for their Jaleco Mega System 32 arcade hardware. The game includes two single player modes, Normal Mode and Puzzle Mode, as well as a two player VS Mode which plays like a competitive version of Puzzle Mode.
This mode is described in the selection menu as "Regular Tetris", and plays similar to SEGA's 1988 version, with a speed curve which rises and falls.
To either side of the playfield is a pair of bars which slowly rise with the passage of time; clearing lines will fill the bars more rapidly. When the bars are completely full, the next tetromino locked will advance the player a level and empty the bars.
The amount of points awarded for line clears increases linearly from level 1 to level 10, and from then on remains constant. For a given level, n, between 1 and 10, the points awarded are as follows:
- single: 100n points
- double: 400n points
- triple: 800n points
- tetris:1600n points
The scoring for level 0 is the same as for level 1.
- Speed levels, in frames per row:
- Lock delay remains constant at 15 frames.
- DAS has an initial delay of 10 frames, and a repeat rate of 20Hz.
Puzzle mode involves clearing lines to get a professor to the bottom of the playing field.
The player gets a time bonus based on the clear time. The maximum bonus is 20000 points (corresponding to 10 seconds or less) with 100 points subtracted for every 1/4 second over 10 seconds.