Pandora's Blocks

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Pandora's Blocks
Developer(s)Randy Thiemann (Pandora Nova)
Platform(s)Game Boy
ReleaseOctober 23, 2023
Latest release1.8 (February 12, 2024)
Gameplay info
Next pieces3
Playfield size20 × 10
Hold pieceYes, with IHS
Hard dropSonic or Hard drop
Rotation systemARS, Ti ARS, Sega, Myco
Game Boy Color mode

Pandora's Blocks, formerly DMGTRIS, is an open-source homebrew game for the Game Boy inspired by the TGM series. The source code for the game is written in assembly and is available under the GPL-3.0 license.

Gameplay

Pandora's Blocks features mechanics largely based on the TGM series, including IRS (Initial Rotation System), IHS (Initial Hold System), and step reset lock delay. The game has a BIG mode, 20G option, and multiple choices for the randomizer, rotation system, and speed curve.

Randomizer

  • TGM1
  • TGM2
  • TGM3
  • HELL: Memoryless (completely random) randomizer.
  • 1ROL: If a piece matches the previous piece, it is rerolled once, similar but not identical to the randomizer in Tetris (NES, Nintendo)

Rotation System

  • ARS1: The Arika Rotation System used in TGM1 and TGM2
  • ARS2: ARS with the changes introduced in TGM3 (additional kicks).
  • SEGA: The rotation system used in Tetris (Sega, 1988)
  • MYCO: ARS1 except that I pieces are allowed to kick and there is no center column restriction. The name refers to mycophobia, the developer who created this rotation system for version 1 of Tromi.

Speed Curve

  • DMGT: Default endless speed curve
  • TGM1
  • TGM3
  • DEAT: Based on T.A. Death mode from TAP
  • SHIR: Based on Shirase mode from TGM3
  • CHIL: Slower paced speed curve
  • MYCO: Based on version 1 of Tromi.

External links