Tetris Online (Japan): Difference between revisions

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|publisher = [http://www.gungho.jp/ Gungho Games]
|publisher = [http://www.gungho.jp/ Gungho Games]
|released = Jun 05 2007
|released = Jun 05 2007
|platform = Windows 2000/XP
|platform = Windows 2000/XP/Vista
|preview = Min 1, Max 4 for free. 6 for 100Yen/30days.
|preview = Min 1, Max 6 (Default 3)
|playfield = 10w x 22h
|playfield = 10w x 22h
|hold = Min 5 times every game, Max 20 times every game for free. Unlimited for 150Yen/30days.
|hold = Yes
|hard = Lock
|hard = Lock
|system = SRS
|system = SRS
}}
}}


'''Tetris Online''' is an official online Tetris game for Microsoft Windows 2000/XP/Vista. (Early beta versions suffered from problems when running in Vista.)
'''Tetris Online (Japan)''' is an official online Tetris game for Microsoft Windows 2000/XP/Vista.
*The prices are 300Yen/5days, 950Yen/30days, 1950Yen/90days.[http://www.4gamer.net/games/039/G003997/20071022008/ Source]
 
==Gameplay==
*No [[ARE]], IRS, IHS is present.
*No [[ARE]], IRS, IHS is present.
*T-Spin recognition is nearly 3-corner T, but T-Spin with [[Wall kick]] displays as "T-Spin Mini". In single player mode, there is no difference to [[Tetris DS]]. But in VS modes, "T-Spin Mini" sends fewer garbages than T-Spin (no kick).
*T-Spin recognition is nearly 3-corner T, but T-Spin with [[Wall kick]] displays as "T-Spin Mini". In single player mode, there is no difference to [[Tetris DS]]. But in VS modes, "T-Spin Mini" sends fewer garbage than T-Spin (no kick).
*[[DAS]] is very slow and useless.
*It uses the [[Random Generator]] for piece distribution.
**Need rapid left key or rapid right key to shift quickly.
===Garbage Sends===
*<s>Key assignments cannot be changed.</s>
====Multiple Line Clears====
*Only 2 next pieces are visible for the beta test.
{| border="2" cellpadding="2" cellspacing="0" style="margin-top:1em; margin-bottom:1em; background:#f9f9f9; border:3px #999999 solid; border-collapse:collapse;"
*The default value of next pieces is 1.
|-
*At the default value, you can use hold 5 times every games.
!bgcolor="#FFA069"| Line Clear
*Randomizer is different from other games. It uses variant of [[Random Generator]]. It is regular 7 piece bag + 1 random piece system for the beta test. [http://www.tetrisconcept.com/forum/viewtopic.php?p=11682#11682 Source]
!bgcolor="#BBBBBB"| Adds Sent
*Time Attack, Challenge, Marathon, VS COM, Multi mode is present.
|-align = center
**Time Attack: Well known 40-lines time attack mode.
| 1 || 0
**Challenge: 10-minutes score attack mode. Unlike to the [[Tetris Zone]], game ends immediately if the level timer runs out.
|-align = center
**Marathon: Standard Tetris mode. Game ends in level 15. Required points to increase a level is much shorter than other guideline compatible games.
| 2 || 1
**VS COM: Battle against AI-controlled player. The AI player uses regular 7-piece bag system and 6 previews, so you must fight in unfair situation.
|-align = center
**Multi: Battle against other players.
| 3 || 2
**(Practice): It is not a real game mode, but you can play it in Multi mode. (After you die, or before the game starts) Game continues until the current match ends or the match starts. The gravity becomes 20G in level 18.
|-align = center
*You can buy some items.
| 4 || 4
** Next 30 days: 100Yen: You can see 6 next pieces for 30 days.
|}
** Hold 30 days: 150Yen: You can hold pieces unlimitedly for 30 days.
====T-Spins====
** Garbage Tetris: 200Yen: When you do Tetris on VS COM or Multi mode, you send garbage with 2 gaps in the probability of 10% for 100 games.
*T-Spins send double the amount of lines cleared.
** Garbage REN: 200Yen: When you do REN on VS COM or Multi mode, you send garbage with 2 gaps in the probability of 15% for 100 games.
*T-Spin Minis only send 1 line.
** Garbage B2B: 200Yen: When you do Back to Back on VS COM or Multi mode, you send garbage with 2 gaps in the probability of 20% for 100 games.
====Back-To-Back====
** Garbage T-Spin: 200Yen: When you do T-Spin on VS COM or Multi mode, you send garbage with 2 gaps in the probability of 20% for 100 games.
*A line clear is considered Back-To-Back (B2B/BtB) if it is a T-spin or a Tetris and if the last line clear was also a T-spin or a Tetris.
** Anti-Miss: 100Yen: This item prevents your harddrop misses for 100 games.
*A Back-To-Back bonus sends 1 extra line to the opponent.
====REN====
*REN is the Japanese term for combo.
*REN is increased by clearing consecutive lines, each clear increases the counter by 1.
*The first line clear can be thought of as REN 0, REN # is only displayed starting from REN 1.
 
{| border="2" cellpadding="2" cellspacing="0" style="margin-top:1em; margin-bottom:1em; background:#f9f9f9; border:3px #999999 solid; border-collapse:collapse;"
|-
!bgcolor="#CC88FF"| REN #
!bgcolor="#66BB55"| Lines Sent
!bgcolor="#80A3F8"| Total Sent
|-align = center
| bgcolor="#CCBBFF"|0 || bgcolor="#D7ECC6"|0 || bgcolor="#C4E8E8"|0
|-align = center
| bgcolor="#CCBBFF"|1 || bgcolor="#D7ECC6"|0 || bgcolor="#C4E8E8"|0
|-align = center
| bgcolor="#CCBBFF"|2 || bgcolor="#D7ECC6"|1 || bgcolor="#C4E8E8"|1
|-align = center
| bgcolor="#CCBBFF"|3 || bgcolor="#D7ECC6"|1 || bgcolor="#C4E8E8"|2
|-align = center
| bgcolor="#CCBBFF"|4 || bgcolor="#D7ECC6"|2 || bgcolor="#C4E8E8"|4
|-align = center
| bgcolor="#CCBBFF"|5 || bgcolor="#D7ECC6"|2 || bgcolor="#C4E8E8"|6
|-align = center
| bgcolor="#CCBBFF"|6 || bgcolor="#D7ECC6"|3 || bgcolor="#C4E8E8"|9
|-align = center
| bgcolor="#CCBBFF"|7 || bgcolor="#D7ECC6"|3 || bgcolor="#C4E8E8"|12
|-align = center
| bgcolor="#CCBBFF"|8 || bgcolor="#D7ECC6"|4 || bgcolor="#C4E8E8"|16
|-align = center
| bgcolor="#CCBBFF"|9 || bgcolor="#D7ECC6"|4 || bgcolor="#C4E8E8"|20
|-align = center
| bgcolor="#CCBBFF"|10 || bgcolor="#D7ECC6"|4 || bgcolor="#C4E8E8"|24
|}
Note: Above table only includes lines sent from REN.
===Garbage Distribution===
In a Free-For-All match, a target cursor that randomly switches between players determines to whom your lines are sent.
Unlike other Tetris Guideline games, the change of garbage holes is not random. Each attack always sends garbage with the holes in the same column. However, the next attack will have a 100% chance of change in the column of the garbage hole.
Note: Each line send from REN counts as a separate attack.
 
Ex 1: Possible field after receiving 2 consecutive tetrises.
{|
|<playfield>
..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
GGGG.GGGGG
GGGG.GGGGG
GGGG.GGGGG
GGGG.GGGGG
GGGGGGGG.G
GGGGGGGG.G
GGGGGGGG.G
GGGGGGGG.G
GGGGGGGG.G
</playfield>
|}
 
Ex 2: A REN 4 consisting of a single, triple, single, tetris, single.
{|
|<playfield>
..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
GG.GGGGGGG
GG.GGGGGGG
GGGGG.GGGG
GGGG.GGGGG
GGGG.GGGGG
GGGG.GGGGG
GGGG.GGGGG
GGGG.GGGGG
GGGGGGGG.G
GGGGGGGG.G
</playfield>
|}
 
==Game Modes==
===Single Player===
Single player is only available to Premium users.
It consists of the modes below:
*Time Attack: Well known 40-lines time attack mode.
*Challenge: 10-minutes score attack mode. Unlike [[Tetris Zone]], game ends immediately if the level timer runs out.
*Marathon: Standard Tetris mode. Game ends in level 15. Required points to increase a level is much shorter than other guideline compatible games.
===Multi Player===
The multiplayer room is the place to battle against other players and/or bots. Each room may be filled with up to 6 players (including bots).
Matches can either be Free-For-All or Teams (2v2, 2v2v2 or 3v3) and may be played with or without maps.
After topping out or before a game begins, a player may choose to practice while waiting. The practice session continues until the current match ends or the match starts. The gravity becomes 20G in level 18.
TP earned after every match is calculated as follows: TP = (players placed below you + 1) [ x5 (if premium)] + (# of KOs)
The following rooms are available:
*Specials
*Beginner (Premium only)
*Intermediate
*Expert (20g)
*1v1
===Training===
Training is only available to Premium users.
Training mode involves battling against the AI in a 1v1 match. There are 24 levels consisting of 3 stages each:
*???
*REN
*???
==Shop==
===Premium Membership===
A Premium membership gives access to all single and multiplayer modes along with other benefits such as increased TP from games and the ability to create password protected games.
{| border="2" cellpadding="2" cellspacing="0" style="margin-top:1em; margin-bottom:1em; background:#f9f9f9; border:3px #999999 solid; border-collapse:collapse;"
|-
!bgcolor="#FFFF55"|Premium Time || bgcolor="#BBBBBB"|Cost
|-align = center
| 30 days || 315 円
|-align = center
| 90 days || 945 円
|-align = center
| 180 days || 1,890 円
|-align = center
| 24 hours || 1,000 TP
|}
Note: On inviting a friend to join TOJ and provided the friend has successfully registered, both players will receive 3 days of free Premium.
===Lottery Balls===
Lottery balls can be opened to give a random amount of TP. The amounts of TP given per lottery ball are 500, 1000, 2000, 3000, 5000 and 10000. This is the quickest way to buy upgrades.
{| border="2" cellpadding="2" cellspacing="0" style="margin-top:1em; margin-bottom:1em; background:#f9f9f9; border:3px #999999 solid; border-collapse:collapse;"
|-
!bgcolor="#66BB55"|Lottery Balls || bgcolor="#BBBBBB"|Cost
|-align = center
| 3 || 315 円
|-align = center
| 6 || 630 円
|-align = center
| 12 || 1,260 円
|}
 
===VS Items===
There are 3 items available for purchase either through lottery balls or TP:
*Sword?
*Shield?
*Happy Face?
 
Outdated Items Information
*Garbage Tetris: 200Yen: When you do Tetris on VS COM or Multi mode, you send garbage with 2 gaps in the probability of 10% for 100 games.
*Garbage REN: 200Yen: When you do REN on VS COM or Multi mode, you send garbage with 2 gaps in the probability of 15% for 100 games.
*Garbage B2B: 200Yen: When you do Back to Back on VS COM or Multi mode, you send garbage with 2 gaps in the probability of 20% for 100 games.
*Garbage T-Spin: 200Yen: When you do T-Spin on VS COM or Multi mode, you send garbage with 2 gaps in the probability of 20% for 100 games.
*Anti-Miss: 100Yen: This item prevents your harddrop misses for 100 games.
===Upgrades===
All upgrades start at level 0 except for piece previews which starts at level 2.
5 Upgrades are available:
*Next piece previews - each level gives you (level + 1) piece previews
*Sensitivity
*Soft drop speed
*Line clear delay
*Lock delay - this does not appear to have any effect in multiplayer
It is recommended to upgrade sensitivity first, then soft drop speed if you use many T-spins and finally, line clear delay or previews depending on personal preference.


{| border="2" cellpadding="2" cellspacing="0" style="margin-top:1em; margin-bottom:1em; background:#f9f9f9; border:3px #999999 solid; border-collapse:collapse;"
|+'''Upgrade Costs'''
|-
!bgcolor="#80A3F8"|Level || bgcolor="#BBBBBB"|Cost in TP
|-align = center
| 1 || 200
|-align = center
| 2 || 500
|-align = center
| 3 || 1000
|-align = center
| 4 || 3000
|-align = center
| 5 || 5000
|}


[http://www.gungho.jp/game/tetris/ Official Site]
==Links==
[http://www.gungho.jp/game/tetris/ GungHo Games Tetris site]
[http://www.tetrisonline.jp/ Tetris Online (Japan)]


[[Category:Games List]]
[[Category:Games List]]

Revision as of 00:09, 16 December 2009

Tetris Online
Developer(s)Tetris Online Japan,inc.
Publisher(s)Gungho Games
Platform(s)Windows 2000/XP/Vista
ReleaseJun 05 2007
Gameplay info
Next piecesMin 1, Max 6 (Default 3)
Playfield size10w x 22h
Hold pieceYes
Hard dropLock
Rotation systemSRS

Tetris Online (Japan) is an official online Tetris game for Microsoft Windows 2000/XP/Vista.

Gameplay

  • No ARE, IRS, IHS is present.
  • T-Spin recognition is nearly 3-corner T, but T-Spin with Wall kick displays as "T-Spin Mini". In single player mode, there is no difference to Tetris DS. But in VS modes, "T-Spin Mini" sends fewer garbage than T-Spin (no kick).
  • It uses the Random Generator for piece distribution.

Garbage Sends

Multiple Line Clears

Line Clear Adds Sent
1 0
2 1
3 2
4 4

T-Spins

  • T-Spins send double the amount of lines cleared.
  • T-Spin Minis only send 1 line.

Back-To-Back

  • A line clear is considered Back-To-Back (B2B/BtB) if it is a T-spin or a Tetris and if the last line clear was also a T-spin or a Tetris.
  • A Back-To-Back bonus sends 1 extra line to the opponent.

REN

  • REN is the Japanese term for combo.
  • REN is increased by clearing consecutive lines, each clear increases the counter by 1.
  • The first line clear can be thought of as REN 0, REN # is only displayed starting from REN 1.
REN # Lines Sent Total Sent
0 0 0
1 0 0
2 1 1
3 1 2
4 2 4
5 2 6
6 3 9
7 3 12
8 4 16
9 4 20
10 4 24

Note: Above table only includes lines sent from REN.

Garbage Distribution

In a Free-For-All match, a target cursor that randomly switches between players determines to whom your lines are sent. Unlike other Tetris Guideline games, the change of garbage holes is not random. Each attack always sends garbage with the holes in the same column. However, the next attack will have a 100% chance of change in the column of the garbage hole. Note: Each line send from REN counts as a separate attack.

Ex 1: Possible field after receiving 2 consecutive tetrises.

..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
GGGG.GGGGG
GGGG.GGGGG
GGGG.GGGGG
GGGG.GGGGG
GGGGGGGG.G
GGGGGGGG.G
GGGGGGGG.G
GGGGGGGG.G
GGGGGGGG.G

Ex 2: A REN 4 consisting of a single, triple, single, tetris, single.

..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
GG.GGGGGGG
GG.GGGGGGG
GGGGG.GGGG
GGGG.GGGGG
GGGG.GGGGG
GGGG.GGGGG
GGGG.GGGGG
GGGG.GGGGG
GGGGGGGG.G
GGGGGGGG.G

Game Modes

Single Player

Single player is only available to Premium users. It consists of the modes below:

  • Time Attack: Well known 40-lines time attack mode.
  • Challenge: 10-minutes score attack mode. Unlike Tetris Zone, game ends immediately if the level timer runs out.
  • Marathon: Standard Tetris mode. Game ends in level 15. Required points to increase a level is much shorter than other guideline compatible games.

Multi Player

The multiplayer room is the place to battle against other players and/or bots. Each room may be filled with up to 6 players (including bots). Matches can either be Free-For-All or Teams (2v2, 2v2v2 or 3v3) and may be played with or without maps. After topping out or before a game begins, a player may choose to practice while waiting. The practice session continues until the current match ends or the match starts. The gravity becomes 20G in level 18. TP earned after every match is calculated as follows: TP = (players placed below you + 1) [ x5 (if premium)] + (# of KOs) The following rooms are available:

  • Specials
  • Beginner (Premium only)
  • Intermediate
  • Expert (20g)
  • 1v1

Training

Training is only available to Premium users. Training mode involves battling against the AI in a 1v1 match. There are 24 levels consisting of 3 stages each:

  • ???
  • REN
  • ???

Shop

Premium Membership

A Premium membership gives access to all single and multiplayer modes along with other benefits such as increased TP from games and the ability to create password protected games.

Premium Time Cost
30 days 315 円
90 days 945 円
180 days 1,890 円
24 hours 1,000 TP

Note: On inviting a friend to join TOJ and provided the friend has successfully registered, both players will receive 3 days of free Premium.

Lottery Balls

Lottery balls can be opened to give a random amount of TP. The amounts of TP given per lottery ball are 500, 1000, 2000, 3000, 5000 and 10000. This is the quickest way to buy upgrades.

Lottery Balls Cost
3 315 円
6 630 円
12 1,260 円

VS Items

There are 3 items available for purchase either through lottery balls or TP:

  • Sword?
  • Shield?
  • Happy Face?

Outdated Items Information

  • Garbage Tetris: 200Yen: When you do Tetris on VS COM or Multi mode, you send garbage with 2 gaps in the probability of 10% for 100 games.
  • Garbage REN: 200Yen: When you do REN on VS COM or Multi mode, you send garbage with 2 gaps in the probability of 15% for 100 games.
  • Garbage B2B: 200Yen: When you do Back to Back on VS COM or Multi mode, you send garbage with 2 gaps in the probability of 20% for 100 games.
  • Garbage T-Spin: 200Yen: When you do T-Spin on VS COM or Multi mode, you send garbage with 2 gaps in the probability of 20% for 100 games.
  • Anti-Miss: 100Yen: This item prevents your harddrop misses for 100 games.

Upgrades

All upgrades start at level 0 except for piece previews which starts at level 2. 5 Upgrades are available:

  • Next piece previews - each level gives you (level + 1) piece previews
  • Sensitivity
  • Soft drop speed
  • Line clear delay
  • Lock delay - this does not appear to have any effect in multiplayer

It is recommended to upgrade sensitivity first, then soft drop speed if you use many T-spins and finally, line clear delay or previews depending on personal preference.

Upgrade Costs
Level Cost in TP
1 200
2 500
3 1000
4 3000
5 5000

Links

GungHo Games Tetris site Tetris Online (Japan)