LOCKJAW |
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Developer(s) | Damian Yerrick |
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Platform(s) | Allegro (binaries exist for Windows and Mac); Game Boy Advance; Nintendo DS |
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Release | 2006 |
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Gameplay info |
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Next pieces | 1 to 8 |
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Playfield size | Selectable; default 10w x 24h |
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Hold piece | Yes, with IHS |
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Hard drop | Yes, both "firm" and "hard" variants |
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Lockjaw is highly customizable open-source fan game. The overall idea of its customizability was inspired by one of Henk Rogers' interviews.
See also
Damian Yerrick's tetromino games
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Carbon Engine
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Lockjaw Engine
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NES
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External links