Tetris (BPS)

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Tetris
Developer(s)Bullet Proof Software
Publisher(s)Bullet Proof Software
Platform(s)PC-8801, PC-88VA, PC-9801, X1, X68000, FM-77, FMR, MSX2
Release1988-11-18
Gameplay info
Next pieces1
Playfield size10x20
Hold pieceNo
Hard dropHard only
Rotation systemBPS rotation
(SRS predecessor)

Tetris, developed by Bullet Proof Software, was the first game to released commercially in Japan. It was released simultaneously on most of the common home computers of the day.

A Famicom port was released in December.

Gameplay

The game is split into six rounds of ten stages. Drop speed increases with each stage, while each round starts with higher amounts of garbage. Each stage is completed after 25 lines are cleared, after which the playfield is reset.

The player has three lives. Topping out will cost a life.

Scores are totalled either when a stage is cleared or when a life is lost.

Versions

PC-8801

PC-88VA

Programmed by Richard C. Rogers.

PC-9801

Programmed by Richard C. Rogers.

X68000

Programmed by Takashi Sakamoto. The programmer left a developer message referencing JoJo's Bizarre Adventure.

X1

Programmed by Yoshiharu Kawai.

MSX2

Programmed by Tomokazu Hasegawa.

FMR50

Programmed by Takashi Sakamoto.

FM-77AV

Programmed by Yoshitaka Yamamura and Tatsuya Kitamura.

External Links