Tetris: New Century
Tetris: New Century | |
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Developer(s) | Sega |
Publisher(s) | Sega |
Platform(s) | PlayStation 2 |
Release | 28 September 2006 |
Gameplay info | |
Next pieces | 3 |
Playfield size | 10 × 20 |
Hold piece | Yes |
Hard drop | Yes |
Rotation system | SRS |
Tetris: New Century is a Tetris Guideline compatible game. Can be obtained in the Japanese PS2 game Sega Ages 2500 Series Vol.28 Tetris Collection.
Gameplay Info
- ARE: No
- DAS: 1G
- You can toggle the infinity. When turned off, it uses classic step reset behavior instead of modern move reset.
- This game has "Lock delay cancel using down key" feature, like the Tetris DS. Touch the ground by using soft-drop key, then push the sort-drop key again to lock the Tetromino instantly.
- Screen layout is similar to TGM3 and TGMA.
- You can change the settings of buttons. You can even set to "NO ASSIGN". [1]
- Modes:
- MARATHON: Standard Tetris mode. Level advances by clearing every 10 lines. Game ends after clearing 150 lines.
- 40LINE: Well-known 40 lines time attack mode.
- ULTRA: 3 minutes mode.
- EXTRA: Endless mode for expert players. After the gravity reaches 20G, the lock delay becomes shorter and shorter. Level advances by clearing every 4 lines.
The game recognizes T-Spins even when they don't clear lines.
Also, the game recognises back to back, but doesn't distinguish between tetrises and t-spins. so if you get 1 t-spin double and 1 tetris, it counts as a back to back. Yes, this means ST stacking is the way to go.
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