Lockjaw Simulation Settings
The table below documents the settings required to simulate specific tetris modes in Lockjaw.
Tetris The GrandMaster Series
Mode Name (Origin) | Master (TGM2) | T.A. Death (TGM2+) |
---|---|---|
Lockjaw Mode | Marathon | Marathon |
Well Width | 10 | 10 |
Well Height | 20 | 20 |
Speed Curve | Master | Death |
Max Entry Delay | 250 ms | 250 ms |
Randomizer | History 6 Rolls | History 6 Rolls |
Rotation System | Arika | Arika |
Floor Kicks | Off | Off |
Lockdown | Step Reset | Step Reset |
Lock Delay | Set by Speed Curve | Set by Speed Curve |
Line Clear Delay | Set by Speed Curve | Set by Speed Curve |
Clear Gravity | Naive | Naive |
4x4 Squares | Off | Off |
Scoring | N/A | N/A |
Drop Scoring | None | None |
T-Spin Detection | None | None |
Garbage | None | None |
Sideways Speed | 1G (60Hz) | 1G (60Hz) |
Max Sideways Delay | 250 ms | 250 ms |
Initial Sideways Motion | Off | Off |
Initial Rotation | On | On |
Allow Diagonal Motion | Off | Off |
Soft Drop Speed | 1G (60Hz) | Death |
Soft Drop | Lock | Lock |
Hard Drop | Slide | Slide |
Next Pieces | 1 piece | 1 piece |
Next Above Shadow | Hide | Hide |
Shadow | N/A | None |
Hide Blocks in Well | Off | |
Smooth Gravity | Off | Death |
Trails | Off | Off |
Playfield Position | Left | Left |
Next Piece Position | Next at Top | Next at Top |