Tetris (Electronika 60): Difference between revisions
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*>Mufunyo Images! |
Video footage! |
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*[[Game]]s | *[[Game]]s | ||
*[[Tetris The Grand Master 3 Terror-Instinct]], where the bracket-based representation of the blocks are given tribute to in (pieces turn into brackets after the player reaches Level 1000 in Shirase mode) | *[[Tetris The Grand Master 3 Terror-Instinct]], where the bracket-based representation of the blocks are given tribute to in (pieces turn into brackets after the player reaches Level 1000 in Shirase mode) | ||
==External links== | |||
[http://www.youtube.com/watch?v=O0gAgQQHFcQ Gameplay video] | |||
[[Category:Games List]] | [[Category:Games List]] |
Revision as of 16:20, 14 June 2009
Tetris | |
---|---|
Developer(s) | N/A |
Publisher(s) | N/A |
Platform(s) | Electronica 60 |
Release | 1985 |
Tetris for Electronica 60, the original creation which Alexey Pajitnov programmed in Pascal on an Electronica 60 computer, features black and white graphics, with a pair of brackets representing each block in a tetromino. A player controls input through the number pad and carets/vertical lines outlining the playfield.
See also
- Games
- Tetris The Grand Master 3 Terror-Instinct, where the bracket-based representation of the blocks are given tribute to in (pieces turn into brackets after the player reaches Level 1000 in Shirase mode)