Playfield: Difference between revisions

From TetrisWiki
Jump to navigation Jump to search
*>Tepples
m Playing field moved to Playfield
*>Tepples
Rewrite part 1
Line 1: Line 1:
{| align="right" style="padding-right:20px;"
{| align="right" style="padding-right:20px;"
|{{pos|=
|{{pfstart}}
|o|o| | | | | | | | |=
{{pfrow|o|o| | | | | | | | |}}
|o|o| | | | | | | | |=
{{pfrow|o|o| | | | | | | | |}}
| | | | | | | | | | |=
{{pfrow| | | | | | | | | | |}}
| | | | | | | | | | |=
{{pfrow| | | | | | | | | | |}}
| | | | | | | | | | |=
{{pfrow| | | | | | | | | | |}}
| | | | | | | | | | |=
{{pfrow| | | | | | | | | | |}}
| | | | | | | | | | |=
{{pfrow| | | | | | | | | | |}}
| | | | | | | | | | |=
{{pfrow| | | | | | | | | | |}}
| | | | | | | | | | |=
{{pfrow| | | | | | | | | | |}}
| | | | | | | | | | |=
{{pfrow| | | | | | | | | | |}}
| | | | | | | | | | |=
{{pfrow| | | | | | | | | | |}}
| | | | | | | | | | |=
{{pfrow| | | | | | | | | | |}}
| | | | | | | | | | |=
{{pfrow| | | | | | | | | | |}}
| | | | | | | | | | |=
{{pfrow| | | | | | | | | | |}}
| | | | | | | | | | |=
{{pfrow| | | | | | | | | | |}}
| | | | | | | | | | |=
{{pfrow| | | | | | | | | | |}}
| | | | | | | | | | |=
{{pfrow| | | | | | | | | | |}}
| | | | | | | | | | |=
{{pfrow| | | | | | | | | | |}}
| | | | | | | | |z| |=
{{pfrow| | | | | | | | |z| |}}
| | | |j| | | |z|z| |=
{{pfrow| | | |j| | | |z|z| |}}
|g|g| |j| |s|s|z|l| |=
{{pfrow|g|g| |j| |s|s|z|l| |}}
|g|g|j|j|s|s|l|l|l| |=
{{pfrow|g|g|j|j|s|s|l|l|l| |}}
}}
{{pfend}}
|}
|}
The '''playing field''' is the twenty-two by ten matrix in which [[tetromino]]es fall. Earlier ''[[Tetris]]'' [[games]] may use a different specification, so this definition applys mostly to [[Tetris Guideline|recent games]]. Tetrominoes spawn at the sometimes unseen top two rows.
The '''playfield''' is the grid into which [[tetromino]]es fall. Earlier ''[[Tetris]]'' [[games]] may use a different specification, so this definition applys mostly to [[Tetris Guideline|recent games]]. Tetrominoes spawn at the sometimes unseen top two rows.
 
 
 
 
 
 
 
 


The vast majority of [[tetromino]] based [[games]] use a matrix 10 blocks wide and between 16 and 24 blocks tall. Exceptions:
*[[Abandoned Bricks]]: 9 w
*[[Gnometris]]: 11 w
*[[Tetrinet]]: 12 w
*[[Tetris Jr.]]: 8 w
*[[Tetris Wristwatch]]: 6 w
*[[Tetripz]]: 11 w


The [[Tetris Guideline]] specifies a playfield 10 blocks wide by at least 22 blocks tall, where the tetrominoes are started in rows 21 and 22.





Revision as of 02:14, 14 July 2006

oo
oo
z
jzz
ggjsszl
ggjjsslll

The playfield is the grid into which tetrominoes fall. Earlier Tetris games may use a different specification, so this definition applys mostly to recent games. Tetrominoes spawn at the sometimes unseen top two rows.

The vast majority of tetromino based games use a matrix 10 blocks wide and between 16 and 24 blocks tall. Exceptions:

The Tetris Guideline specifies a playfield 10 blocks wide by at least 22 blocks tall, where the tetrominoes are started in rows 21 and 22.




See also

Topics