Tetris (Spectrum HoloByte): Difference between revisions

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|developer = Spectrum HoloByte
|developer = Spectrum HoloByte
|publisher = Spectrum HoloByte
|publisher = Spectrum HoloByte
|released = 29 January 1988<!-- https://www.nytimes.com/1988/01/29/business/new-software-game-it-comes-from-soviet.html?pagewanted=all New Software Game: It Comes From Soviet] (1988-01-29) -->
|released = 27 January 1988 (UK)<br />29 January 1988 (USA)<!-- https://www.nytimes.com/1988/01/29/business/new-software-game-it-comes-from-soviet.html?pagewanted=all New Software Game: It Comes From Soviet] (1988-01-29) -->
|platform = IBM PC
|platform = IBM PC
|preview = 1
|preview = 1
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}}
}}


The first ''Tetris'' game developed and released by [[Spectrum HoloByte]].
The first ''Tetris'' game developed and released by [[Spectrum HoloByte]], and the first version to be released commercially.


There are two versions of the game; the revised version has the plane on the title screen removed (at the request of Elorg) and the military-themed backgrounds replaced (at the request of Pajitnov). The revised version was also featured on [[Tetris Gold]].
There are two versions of the game; the revised version has the plane on the title screen removed (at the request of Elorg) and the military-themed backgrounds replaced (at the request of Pajitnov). The revised version was also featured on [[Tetris Gold]].


==Timing==
==Timing==
{{expand section|levels}}
Timing is based on video frames, which are approximately 1/70 of a second.
Timing is based on video frames, which are approximately 1/70 of a second.
* [[Gravity]] makes a piece fall by one row every 20 - (level * 2) frames.
* [[Gravity]] makes a piece fall by one row every 20 - (level * 2) frames.
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* points with preview on = floor(points / 2) + floor(points / 4)
* points with preview on = floor(points / 2) + floor(points / 4)


No additional points are awarded for line clears.
No additional points are awarded for line clears.<!--


==External Links==
==External Links==
Download the TSR utility [http://www.google.com/search?hl=en&q=DIVEFIX2.ZIP DivEFix v2.0] to fix divide overflow errors when running the game on a modern PC. <!-- A really modern PC, of course, won't run the game at all -->
The TSR utility [https://archive.org/details/DIVEFIX2_ZIP DivEFix v2.0] may be needed to fix divide overflow errors when running the game on a modern PC. <!-- A really modern PC, of course, won't run the game at all -->


==See also==
==See also==

Revision as of 07:52, 2 March 2019

Tetris
Developer(s)Spectrum HoloByte
Publisher(s)Spectrum HoloByte
Platform(s)IBM PC
Release27 January 1988 (UK)
29 January 1988 (USA)
Gameplay info
Next pieces1
Playfield size10 × 20
Hold pieceNo
Hard dropHard only
Rotation systemIdentical to Sega Rotation, except the vertical state of the S tetromino is shifted 1 space right

The first Tetris game developed and released by Spectrum HoloByte, and the first version to be released commercially.

There are two versions of the game; the revised version has the plane on the title screen removed (at the request of Elorg) and the military-themed backgrounds replaced (at the request of Pajitnov). The revised version was also featured on Tetris Gold.

Timing

This section needs expansion. You can help TetrisWiki by expanding it.

Timing is based on video frames, which are approximately 1/70 of a second.

Scoring

Placing a piece awards score according to the following formula:

  • points = 4 + (2 * level) + row number of top of piece

The bottom row is number 1. If the piece was dropped manually, the position before dropping is used, so for a high score the player should drop as soon as possible.

If piece preview is enabled at the time a piece is placed, a 25% penalty is assessed: (both divisions are rounded down)

  • points with preview on = floor(points / 2) + floor(points / 4)

No additional points are awarded for line clears.

See also