Tetr.js: Difference between revisions

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=== Play ===
=== Play ===
*[http://simon.lc/tetr.js play ''Tetr.js'']
*[http://simon.lc/tetr.js play ''Tetr.js'']
*[http://farter.tk/tetr.js play farter's DIG mod]
*[http://farter.cn/tetr.js play farter's DIG mod]


=== Development logs ===
=== Development logs ===

Revision as of 16:41, 13 January 2019

Tetr.js
Developer(s)Simon Laroche (simonlc)
Platform(s)Web (HTML5)
ReleaseMar 17 2013
Gameplay info
Next pieces6
Playfield size10x20
Hold pieceYes
Hard dropYes
Rotation systemSRS

Tetr.js is a JavaScript based browser fan game. It was designed mainly as a lightweight 40 line client.

Gameplay

Tetr.js uses modern guideline rules e.g., Bag Randomizer, Hold, 6 Previews, Super Rotation System, and Lock delay. Players can customize various settings such as the controls, DAS, ARR, lock delay, and block skins. After completing a game, the player has the option to watch the replay, though they are not saved.

Modes

There are two modes:

  • Sprint: Clear 40 lines as fast as possible
  • Dig Race: Downstack the 10 given garbage lines as fast as possible

Farter's Dig Mod

Farter's Dig Mod is a Tetr.js modification made by Hard Drop user Farter. It has touchscreen support, and new modes similar to TOJ's Driller mode. In the new modes, the player starts with an empty field but receives garbage lines in uniform intervals. The goal is to survive the incoming flood of garbage as long as possible.

External links

Play

Development logs

Gameplay videos