Tetr.js: Difference between revisions
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Revision as of 15:10, 4 January 2019
Tetr.js | |
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Developer(s) | Simon Laroche (simonlc) |
Platform(s) | Web (HTML5) |
Release | Mar 17 2013 |
Gameplay info | |
Next pieces | 6 |
Playfield size | 10x20 |
Hold piece | Yes |
Hard drop | Yes |
Rotation system | SRS |
Tetr.js is a JavaScript based browser fan game. It was designed mainly as a lightweight 40 line client.
Gameplay
Tetr.js uses modern guideline rules e.g., Bag Randomizer, Hold, 6 Previews, Super Rotation System, and Lock delay. Players can customize various settings such as the controls, DAS, ARR, lock delay, and block skins. After completing a game, the player has the option to watch the replay, though they are not saved.
Modes
There are two modes:
- Sprint: Clear 40 lines as fast as possible
- Dig Race: Downstack the 10 given garbage lines as fast as possible
Farter's Dig Mod
Farter's Dig Mod is a Tetr.js modification made by Hard Drop user Farter. It has touchscreen support, and new modes similar to TOJ's Driller mode. In the new modes, the player starts with an empty field but receives garbage lines in uniform intervals. The goal is to survive the incoming flood of garbage as long as possible.