Tetris Plus: Difference between revisions

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|developer = Jaleco Inc.
|developer = Jaleco Inc.
|publisher = Jaleco Inc.
|publisher = Jaleco Inc.
|released = '''Gameboy:'''<br>27 Dec 1996 (Japan)<br>Aug 1997 (USA)<br>'''Playstation:'''<br>06 Sep 1996 (Japan)<br>18 Nov 1996 (USA)<br>Oct 1997 (UK)<br>'''Saturn:'''<br>August 30, 1996 (Japan)
|released = '''Arcade:'''<br>1996 (Japan)<br>'''Gameboy:'''<br>27 Dec 1996 (Japan)<br>Aug 1997 (USA)<br>'''Playstation:'''<br>06 Sep 1996 (Japan)<br>18 Nov 1996 (USA)<br>Oct 1997 (UK)<br>'''Saturn:'''<br>August 30, 1996 (Japan)
|platform = Arcade, Gameboy, Playstation, Saturn
|platform = Arcade, Gameboy, Playstation, Saturn
|boxart = TetrisPlus_title.png
|boxart = TetrisPlus_title.png
Line 13: Line 13:
|system = Identical to [[Sega Rotation]], except the 3-cell wide tetrominoes spawn rounded to the right
|system = Identical to [[Sega Rotation]], except the 3-cell wide tetrominoes spawn rounded to the right
}}
}}
Includes two modes, Classic Mode and Puzzle Mode. Classic mode resembles gameplay from [[Tetris (Game Boy)]]. Puzzle mode involves clearing lines to get a professor to the bottom of the playing field.
'''Tetris Plus''' is a Tetris varient produced by Jaleco in 1996 for their ''Jaleco Mega System 32'' arcade hardware. The game includes two single player modes, Normal Mode and Puzzle Mode, as well as a two player VS Mode which plays like a competitve version of Puzzle Mode.  
 
== Normal Mode ==
This mode is described in the selection menu as "Regular Tetris", and plays similar to SEGA's [[Sega Tetris|1988 version]], with a speed curve which rises and falls.
 
To either side of the playfield is a pair of bars which slowly rise with the passage of time; clearing lines will fill the bars more rapidly. When the bars are completely full, the next tetromino locked will advance the player a level and empty the bars.
 
The amount of points awarded for line clears increases linearly from level 1 to level 10, and from then on remains constant. For a given level, n, between 1 and 10, the points awarded are as follows:
*single: 100n points
*double: 400n points
*triple: 800n points
*tetris:1600n points
The scoring for level 0 is the same as for level 1.
 
* Speed levels, in frames per row:
{| border="1"
! width="40"|Level
! width="50"|Easy
! width="50"|Normal
! width="50"|Hard
! width="50"|Hardest
|-
|  0||50||50||50||50
|-
|  1||25||20||16||16
|-
|  2||20||14||10||10
|-
|  3||16|| 8|| 7|| 6
|-
|  4||20||15||16||12
|-
|  5||14|| 8|| 8|| 8
|-
|  6|| 8|| 6|| 5|| 5
|-
|  7|| 6|| 4|| 3|| 2
|-
|  8||16||10|| 8|| 8
|-
|  9||10|| 6|| 5|| 5
|-
|10|| 8|| 4|| 3|| 3
|-
|11|| 4|| 3|| 2|| 2
|-
|12||12|| 6|| 8|| 8
|-
|13|| 8|| 4|| 5|| 5
|-
|14|| 6|| 3|| 3|| 3
|-
|15|| 3|| 2|| 2|| 2
|-
|16|| 6|| 2|| 4|| 3
|-
|17|| 5|| 2|| 3|| 2
|-
|18|| 4|| 2|| 2|| 2
|-
|19|| 3|| 2|| 2|| 2
|-
|20|| 3|| 2|| 2|| 1
|-
|21|| 3|| 2|| 2|| 1
|-
|22|| 3|| 2|| 2|| 1
|-
|23|| 3|| 1|| 2|| 1
|-
|24|| 3|| 1|| 1|| 1
|-
|25+|| 2|| 1|| 1|| 1
|}
 
 
* [[Lock delay]] remains constant at 15 frames.
* [[DAS]] has an initial delay of 10 frames, and a repeat rate of 20Hz.
 
 
== Puzzle Mode ==
Puzzle mode involves clearing lines to get a professor to the bottom of the playing field.
 
== External Links ==
== External Links ==
http://www.youtube.com/watch?v=wOiQmQWADQM
http://www.youtube.com/watch?v=wOiQmQWADQM


[[Category:Games List]]
[[Category:Games List]]

Revision as of 01:50, 17 October 2009

Tetris Plus
Developer(s)Jaleco Inc.
Publisher(s)Jaleco Inc.
Platform(s)Arcade, Gameboy, Playstation, Saturn
ReleaseArcade:
1996 (Japan)
Gameboy:
27 Dec 1996 (Japan)
Aug 1997 (USA)
Playstation:
06 Sep 1996 (Japan)
18 Nov 1996 (USA)
Oct 1997 (UK)
Saturn:
August 30, 1996 (Japan)
Gameplay info
Next pieces3 (Normal)
2 (Puzzle, VS)
Playfield size10x20 (Normal)
10x15* (Puzzle, VS)
*See main article for details
Hold pieceNo
Hard dropNo
Rotation systemIdentical to Sega Rotation, except the 3-cell wide tetrominoes spawn rounded to the right

Tetris Plus is a Tetris varient produced by Jaleco in 1996 for their Jaleco Mega System 32 arcade hardware. The game includes two single player modes, Normal Mode and Puzzle Mode, as well as a two player VS Mode which plays like a competitve version of Puzzle Mode.

Normal Mode

This mode is described in the selection menu as "Regular Tetris", and plays similar to SEGA's 1988 version, with a speed curve which rises and falls.

To either side of the playfield is a pair of bars which slowly rise with the passage of time; clearing lines will fill the bars more rapidly. When the bars are completely full, the next tetromino locked will advance the player a level and empty the bars.

The amount of points awarded for line clears increases linearly from level 1 to level 10, and from then on remains constant. For a given level, n, between 1 and 10, the points awarded are as follows:

  • single: 100n points
  • double: 400n points
  • triple: 800n points
  • tetris:1600n points

The scoring for level 0 is the same as for level 1.

  • Speed levels, in frames per row:
Level Easy Normal Hard Hardest
0 50 50 50 50
1 25 20 16 16
2 20 14 10 10
3 16 8 7 6
4 20 15 16 12
5 14 8 8 8
6 8 6 5 5
7 6 4 3 2
8 16 10 8 8
9 10 6 5 5
10 8 4 3 3
11 4 3 2 2
12 12 6 8 8
13 8 4 5 5
14 6 3 3 3
15 3 2 2 2
16 6 2 4 3
17 5 2 3 2
18 4 2 2 2
19 3 2 2 2
20 3 2 2 1
21 3 2 2 1
22 3 2 2 1
23 3 1 2 1
24 3 1 1 1
25+ 2 1 1 1


  • Lock delay remains constant at 15 frames.
  • DAS has an initial delay of 10 frames, and a repeat rate of 20Hz.


Puzzle Mode

Puzzle mode involves clearing lines to get a professor to the bottom of the playing field.

External Links

http://www.youtube.com/watch?v=wOiQmQWADQM