Tetris Online (Japan): Difference between revisions

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=== T-spin ===
=== T-spin ===
*[[T-spin]] recognition is 3-corner T.
*[[T-spin]] recognition is 3-corner T.
*A T-spin Single which uses a [[wall kick]] is known as a ''T-spin Mini'' and is less powerful than a normal T-spin Single (see below). A T-spin Double/Triple with a kick is still counted as a T-spin Double/Triple.
*A T-spin Single which uses a [[wall kick]] is known as a '''T-spin Mini''' and is less powerful than a normal T-spin Single (see below). A T-spin Double/Triple with a kick is still counted as a T-spin Double/Triple.


=== Back To Back ===
=== Back To Back ===

Revision as of 02:45, 17 December 2009

Tetris Online
Developer(s)Tetris Online Japan,inc.
Publisher(s)Gungho Games
Platform(s)Windows 2000/XP/Vista
ReleaseJun 05 2007
Gameplay info
Next piecesMin 1, Max 6 (Default 3)
Playfield size10w x 22h
Hold pieceYes
Hard dropLock
Rotation systemSRS

Tetris Online (Japan) is an official online Tetris game for Microsoft Windows 2000/XP/Vista.

Gameplay

  • ARE, IRS and IHS are not present.
  • The Random Generator is used for piece distribution.
  • Line clear delay is minimal to non-existent depending on the upgrade level.

T-spin

  • T-spin recognition is 3-corner T.
  • A T-spin Single which uses a wall kick is known as a T-spin Mini and is less powerful than a normal T-spin Single (see below). A T-spin Double/Triple with a kick is still counted as a T-spin Double/Triple.

Back To Back

  • A Tetris or T-spin line clear is considered Back to Back (B2B/BtB) if the previous line clear was either a Tetris or T-spin.

REN

  • REN is the Japanese term for combo.
  • Each consecutive line clear increases REN by 1 regardless of the type of line clear (doubles/triples/tetrises only add 1 to the counter).
  • The REN counter is displayed for REN 1 or higher. The first line clear can be thought of as REN 0, and thus is not displayed.


Single Player

Single player is only available to Premium users. It consists of the following four modes.

Time Attack

This is the well known 40-lines time attack mode, sometimes referred to as Tetris Sprint or 40 lines.

Challenge

  • The aim of Challenge is to maximize your score before the timer runs out.
  • Players begin the game at Level 1 with 2 minutes of time available.
  • There are 30 levels in total.
  • To clear a level, the player must bring the goal down to 0.
  • The goal of each level is equal to 5 times the level.
  • Completion of each level adds 30 seconds to the timer.
  • Overclearing does not affect the goal of the next level.
Line Clear Goal Reduction
Single 1
Double 3
Triple 5
Tetris 8
Tetris (B2B) 12
T-spin Mini 6
T-spin Mini (B2B) 9
T-spin Single 8
T-spin Single (B2B) 12
T-spin Double 12
T-spin Double (B2B) 18
T-spin Triple 16
T-spin Triple (B2B) 24
  • A B2B line clear reduces the goal by 1.5 times more than its normal counterpart.
  • REN reduces the goal by the same amount as the garbage it sends in multiplayer (see below)

Marathon

  • The aim is to maximize your score before the game ends.
  • There are 20 levels in total, the goal of each level is 10 lines.
  • Line clears carry over to the next level.
  • All line clears reduce the goal by the amount of lines cleared only.
  • The maximum amount of lines clearable is 203 lines.

Hori Tetris

  • The aim is to dig through a field of rising garbage.
  • Four difficulty levels exist:
    • Easy - 100 lines
    • Normal - 200 lines
    • Difficult - 400 lines
    • Very Difficult - 1000 lines

Multi Player

Multi Player consists of the following classes/rooms:

Class Free for All Team Play Maps AI Miscellaneous
Specials Yes Yes Yes No Special items available
Beginner Yes Yes Yes Yes 15 LPM or under only
Intermediate Yes Yes Yes Yes
Expert Yes Yes Yes Yes 20G
1v1 No No No No Ratings, 'King of the Hill' format
  • The maximum room size is 6. Premium users may create password-protected rooms.
  • Teams must be the same size before a team match can start.
  • After topping out, a player may choose to practice while waiting. The practice session continues until the current match ends.
  • In a 1v1 game room, the winner stays in the round and the loser joins the end of the queue of spectators.
  • TP earned after every match is calculated as follows:

TP = (players placed below you + 1) x (5 if premium, 1 otherwise) + (# of KOs)


Garbage Sends

Back to Back

A Back to Back line clear sends an additional line.

Multiple Line Clears

Lines Cleared Lines Sent
Single 0
Double 1
Triple 2
Tetris 4
Tetris (B2B) 5

T-spins

  • Excluding the possible B2B bonus, T-spins send double the amount of lines cleared with the exception of T-spin Minis which send 1 line.
Lines Cleared Lines Sent
Mini 1
Mini (B2B) 2
Single 2
Single (B2B) 3
Double 4
Double (B2B) 5
Triple 6
Triple (B2B) 7

REN

REN # Lines Sent Total Sent
0 0 0
1 0 0
2 1 1
3 1 2
4 2 4
5 2 6
6 3 9
7 3 12
8 4 16
9 4 20
10 4 24

Note: Above table only includes lines sent from REN.


Garbage Distribution

  • In a free for all match, a target cursor that randomly switches between players determines to whom your lines are sent.
  • Unlike other Tetris Guideline games, the change of garbage holes is not random. Each attack always sends garbage with the holes in the same column. However, the next attack will have a 100% chance of change in the column of the garbage hole.
  • Additional line sends from B2B and REN are grouped with the corresponding line clear attack.


Possible garbage fields

1. Tetris, Tetris (B2B)

..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
GGGG.GGGGG
GGGG.GGGGG
GGGG.GGGGG
GGGG.GGGGG
GGGGGGGG.G
GGGGGGGG.G
GGGGGGGG.G
GGGGGGGG.G
GGGGGGGG.G

2. Single, Triple, Single, Tetris, T-spin Single (REN 4)

..........
..........
..........
..........
..........
..........
..........
GG.GGGGGGG
GG.GGGGGGG
GGGGG.GGGG
GGGG.GGGGG
GGGG.GGGGG
GGGG.GGGGG
GGGG.GGGGG
GGGG.GGGGG
GGGGGGGG.G
GGGGGGGG.G
GGGGGGGG.G
GGGGGGGG.G
GGGGGGGG.G


Training

Training is only available to Premium users. Training mode involves battling against the AI in a 1v1 match. There are 24 levels consisting of 3 stages each:

  • Tetris
  • REN
  • T-spin


Shop

Premium Membership

A Premium membership gives access to all single and multiplayer modes along with other benefits such as increased TP from games and the ability to create password protected games.

Premium Time Cost
30 days 315 円
90 days 945 円
180 days 1,890 円
24 hours 1,000 TP

Note: On inviting a friend to join TOJ and provided the friend has successfully registered, both players will receive 3 days of free Premium.

Lottery Balls

Lottery balls can be opened to give a random amount of TP. The amounts of TP given per lottery ball are 500, 1000, 2000, 3000, 5000 and 10000. This is the quickest way to buy upgrades.

Lottery Balls Cost
3 315 円
6 630 円
12 1,260 円

VS Items

There are 3 items available for purchase either through lottery balls or TP:

  • Sword?
  • Shield?
  • Happy Face?

Outdated Items Information

  • Garbage Tetris: 200Yen: When you do Tetris on VS COM or Multi mode, you send garbage with 2 gaps in the probability of 10% for 100 games.
  • Garbage REN: 200Yen: When you do REN on VS COM or Multi mode, you send garbage with 2 gaps in the probability of 15% for 100 games.
  • Garbage B2B: 200Yen: When you do Back to Back on VS COM or Multi mode, you send garbage with 2 gaps in the probability of 20% for 100 games.
  • Garbage T-Spin: 200Yen: When you do T-Spin on VS COM or Multi mode, you send garbage with 2 gaps in the probability of 20% for 100 games.
  • Anti-Miss: 100Yen: This item prevents your harddrop misses for 100 games.

Upgrades

All upgrades start at level 0 except for piece previews which starts at level 2. 5 Upgrades are available:

  • Next piece previews - each level gives you (level + 1) piece previews
  • Sensitivity
  • Soft drop speed
  • Line clear delay
  • Lock delay - this does not appear to have any effect in multiplayer

It is recommended to upgrade sensitivity first, then soft drop speed if you use many T-spins and finally, line clear delay or previews depending on personal preference.

Level Cost in TP
1 200
2 500
3 1,000
4 3,000
5 5,000


Links