Tetris (Electronika 60): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
*>Tepples m Reverted edits by 74.208.11.169 (Talk); changed back to last version by 68.222.30.14 |
||
Line 1: | Line 1: | ||
{{Infobox |title = Tetris | {{Infobox |title = Tetris | ||
|developer = N/A | |developer = N/A |
Revision as of 03:26, 10 November 2007
Tetris | |
---|---|
Developer(s) | N/A |
Publisher(s) | N/A |
Platform(s) | Electronica 60 |
Release | 1985 |
Tetris for Electronica 60, the original creation which Alexey Pazhitnov programmed on Electronica 60 in Pascal, features black and white graphics, with brackets representing tetrominoes. A player controls input through the number pad and carets/vertical lines outlining the playing field.
See also
- Games
- Tetris The Grand Master 3 Terror-Instinct, where the bracket-based representation of the blocks are given tribute to in (pieces turn into brackets after the player reaches Level 1000 in Shirase mode)