Cascade mode: Difference between revisions

From TetrisWiki
Jump to navigation Jump to search
*>DIGITAL
No edit summary
*>Tepples
it appears that these blocks need not be I's
Line 33: Line 33:
{{pfrow|i| |L| | |g|g|g| |i}}
{{pfrow|i| |L| | |g|g|g| |i}}
{{pfrow|L|L|L| |g|g|g|g|g|i}}
{{pfrow|L|L|L| |g|g|g|g|g|i}}
{{pfrow| |g|g|g|g|g|g|g|g|i}}
{{pfrow| |g|g|g|g|g|g|g|g|g}}
{{pfrow| |g|g|g|g|g|g|g|g|i}}
{{pfrow| |g|g|g|g|g|g|g|g|g}}
{{pfrow| |g|g|g|G|g|g|g|g|i}}
{{pfrow| |g|g|g|G|g|g|g|g|g}}
{{pfrow| |g|g|G|G|G|g|g|g|g}}
{{pfrow| |g|g|G|G|G|g|g|g|g}}
{{pfrow|G|G|G|G|G|G|G|G|g| }}
{{pfrow|G|G|G|G|G|G|G|G|g| }}
Line 51: Line 51:
== General Tips ==
== General Tips ==
*Avoid creating empty columns that are over ten rows high. There will be no room above the platform to place any more than one or two I tetrominoes.
*Avoid creating empty columns that are over ten rows high. There will be no room above the platform to place any more than one or two I tetrominoes.
*Create the platform early to minimize the threat of an I drought.
*Many cascade games use the traditional randomizer. Create the platform early to minimize the threat of an I drought.


== Creating the platform ==
== Creating the platform ==

Revision as of 18:21, 7 July 2007

In games with recursive gravity like Quadra that reward a player for clearing as many lines as possible, an average player may clear nine lines or more.

i
i
i
i
i
i
i
i
gi
ggggggjj
ggggGgggj
gggGGGggj
GGGGGGGGg
GGGGGGGGg
GGGGGGGGg
GGGGGGGGg
GGGGGGGGg
GGGGGGGGg
GGGGGGGGg
GGGGGGGGg
i
i
i
ii
ii
igi
iLgggi
LLLgggggi
ggggggggg
ggggggggg
gggGggggg
ggGGGgggg
GGGGGGGGg
GGGGGGGGg
GGGGGGGGg
GGGGGGGGg
GGGGGGGGg
GGGGGGGGg
GGGGGGGGg
GGGGGGGGg

In Quadra, a player can
clear thirteen lines this way.

General Tips

  • Avoid creating empty columns that are over ten rows high. There will be no room above the platform to place any more than one or two I tetrominoes.
  • Many cascade games use the traditional randomizer. Create the platform early to minimize the threat of an I drought.

Creating the platform

In Quadra, a player is encouraged to create the platform over the far left/right column as early as possible. Since duplicate I tetrominoes need to be placed above the platform, it's better to place them while stacking than to place them after you have stacked high enough. The best way to create a platform would be to build up the second to last column from the left/right wall. In Quadra, a player would often use the starting tetromino as a base, place an I on that tetromino, and then place a tetromino above the I to create the platform.

Bases

I
I
I
I
J
J
JJ

J Base

I
I
I
I
Z
ZZ
Z

Z Base

I
I
I
I
Z
ZZ
ZL
LLL

LZ Base

Platform

Dedicated Platforms Dedicated platforms are solely used to create the overhang above the empty column.

JJ
J
J
g
g
g
g
g
g
gg
OO
OO
g
g
g
g
g
g
gg
T
TT
T
g
g
g
g
g
g
gg
L
L
LL
g
g
g
g
g
g
gg

Cascading Platforms
Cascading platforms contribute to clearing the empty column.

J
J
JJ
g
g
g
g
g
g
gg
Z
ZZ
Z
g
g
g
g
g
g
gg
T
TT
gT
g
g
g
g
g
gg

Safety Platforms
If a player were to build a column too high, there are still a few countermeasures.

LL
gL
gL
g
g
g
g
g
g
g
g
gg
S
SS
gS
g
g
g
g
g
g
g
g
g
gg
T
TT
gT
g
g
g
g
g
g
g
g
g
gg


See also