Playfield: Difference between revisions

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The '''playfield''' is the grid into which [[tetromino]]es fall. Earlier ''[[Tetris]]'' [[games]] may use a different specification, so this definition applys mostly to [[Tetris Guideline|recent games]]. Tetrominoes spawn at the sometimes unseen top two rows.
The '''playfield''' is the grid into which [[tetromino]]es fall, also called the "well" (common in older games) or the "matrix" (especially in more recent ''[[Tetris]]'' brand games). The playfield is surrounded by a frame called the [[tetrion]], which controls the overall behavior of tetrominoes.


The vast majority of [[tetromino]] based [[games]] use a matrix 10 blocks wide and between 16 and 24 blocks tall. Exceptions:
The vast majority of tetromino based [[games]] use a playfield 10 blocks wide and between 16 and 24 blocks tall. Notable exceptions are the following:
*[[Abandoned Bricks]]: 9 w
*[[Abandoned Bricks]]: 9 w
*[[Gnometris]]: 11 w
*[[Gnometris]]: 11 w
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*[[Tetripz]]: 11 w
*[[Tetripz]]: 11 w


The [[Tetris Guideline]] specifies a playfield 10 blocks wide by at least 22 blocks tall, where the tetrominoes are started in rows 21 and 22.
Columns are conventionally numbered from left to right, and rows from bottom to top.
 
 
 
 


The [[Tetris Guideline]] specifies a playfield 10 blocks wide by at least 22 blocks tall, where the tetrominoes are started in rows 21 and 22. Some games hide rows 21 and up.


==See also==
==See also==
[[Topics]]
[[Topics]]

Revision as of 02:19, 14 July 2006

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The playfield is the grid into which tetrominoes fall, also called the "well" (common in older games) or the "matrix" (especially in more recent Tetris brand games). The playfield is surrounded by a frame called the tetrion, which controls the overall behavior of tetrominoes.

The vast majority of tetromino based games use a playfield 10 blocks wide and between 16 and 24 blocks tall. Notable exceptions are the following:

Columns are conventionally numbered from left to right, and rows from bottom to top.

The Tetris Guideline specifies a playfield 10 blocks wide by at least 22 blocks tall, where the tetrominoes are started in rows 21 and 22. Some games hide rows 21 and up.

See also

Topics