Lockjaw Simulation Settings: Difference between revisions

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*>Tepples
→‎Tetris The GrandMaster Series: Modes are "gimmicks"; TAP Master uses longer ARE
*>DIGITAL
minor corrections
Line 72: Line 72:
|-
|-
!Soft Drop Speed
!Soft Drop Speed
| 1G (60Hz) || N/A
| 1G (60Hz) || Death
|-
|-
!Soft Drop
!Soft Drop
Line 90: Line 90:
|-
|-
!Hide Blocks in Well
!Hide Blocks in Well
| Off | Off
| Off || Off
|-
|-
!Smooth Gravity
!Smooth Gravity
| Off || N/A
| Off || Death
|-
|-
!Trails
!Trails

Revision as of 02:01, 2 May 2007

The table below documents the settings required to simulate specific tetris modes in Lockjaw.

Tetris The Grand Master Series

Mode Name (Origin) Master (TGM2) T.A. Death (TGM2+)
Gimmick Marathon Marathon
Well Width 10 10
Well Height 20 20
Speed curve Master Death
Max entry delay 500 ms 250 ms
Randomizer History 6 Rolls History 6 Rolls
Rotation system Arika Arika
Floor kicks Off Off
Lockdown Step reset Step reset
Lock delay Set by speed curve Set by speed curve
Line clear delay Set by speed curve Set by speed curve
Clear gravity Naive Naive
4x4 squares Off Off
Scoring N/A N/A
Drop scoring None None
T-Spin detection None None
Garbage None None
Sideways speed 1G (60Hz) 1G (60Hz)
Max Sideways Delay 250 ms 250 ms
Initial Sideways Motion Off Off
Initial Rotation On On
Allow Diagonal Motion Off Off
Soft Drop Speed 1G (60Hz) Death
Soft Drop Lock Lock
Hard Drop Slide Slide
Next Pieces 1 piece 1 piece
Next Above Shadow Hide Hide
Shadow N/A None
Hide Blocks in Well Off Off
Smooth Gravity Off Death
Trails Off Off
Playfield Position Left or Right Left or Right
Next Piece Position Next at Top Next at Top