Lockjaw: Difference between revisions
Jump to navigation
Jump to search
*>Tepples playfield size is selectable since 0.32 |
|||
Line 2: | Line 2: | ||
|developer=Damian Yerrick | |developer=Damian Yerrick | ||
|SRS=Selectable: [[SRS]], [[TGM rotation]], others | |SRS=Selectable: [[SRS]], [[TGM rotation]], others | ||
|playfield=10w x 24h | |playfield=Selectable; default 10w x 24h | ||
|hold=Yes, with IHS | |hold=Yes, with IHS | ||
|hard=Yes, both "firm" and "hard" variants | |hard=Yes, both "firm" and "hard" variants | ||
|preview=1 to 8 | |preview=1 to 8 | ||
|platform=Allegro (binaries exist for Windows and Mac); Game Boy Advance | |platform=Allegro (binaries exist for Windows and Mac); Game Boy Advance; Nintendo DS | ||
|released=2006 | |released=2006 | ||
|title-scrn=Lockjaw title.png | |title-scrn=Lockjaw title.png |
Revision as of 15:18, 6 March 2007
LOCKJAW | |
---|---|
Developer(s) | Damian Yerrick |
Platform(s) | Allegro (binaries exist for Windows and Mac); Game Boy Advance; Nintendo DS |
Release | 2006 |
Gameplay info | |
Next pieces | 1 to 8 |
Playfield size | Selectable; default 10w x 24h |
Hold piece | Yes, with IHS |
Hard drop | Yes, both "firm" and "hard" variants |
Lockjaw is highly customizable open-source fan game. The overall idea of its customizability was inspired by one of Henk Rogers' interviews.
See also
|