User:Edo/Internal Delay Values: Difference between revisions
< User:Edo
New page: == Timing Data (Internal Values) == These are the values as they appear in the games' RAM === TGM === {| border="1" ! width="80"|Level ! width="80"|DAS ! width="80"|Lock Delay ! width="80... |
page restored |
(One intermediate revision by the same user not shown) | |
(No difference)
|
Latest revision as of 19:49, 5 September 2009
Timing Data (Internal Values)
These are the values as they appear in the games' RAM
TGM
Level | DAS | Lock Delay | ARE w/o lines |
ARE with lines |
Line Clear Delay |
---|---|---|---|---|---|
000 - 999 | 14 | 30 | 25 | 25 | 40 |
TAP Master
Level | DAS | Lock Delay | ARE w/o lines |
ARE with lines |
Line Clear Delay |
---|---|---|---|---|---|
000 - 499 | 14 | 30 | 25 | 25 | 40 |
500 - 599 | 8 | 30 | 25 | 25 | 25 |
600 - 699 | 8 | 30 | 25 | 16 | 16 |
700 - 799 | 8 | 30 | 16 | 12 | 12 |
800 - 899 | 8 | 30 | 12 | 6 | 6 |
900 - 999 | 6 | 17 | 12 | 6 | 6 |
TAP TGM+
Level | DAS | Lock Delay | ARE w/o lines |
ARE with lines |
Line Clear Delay |
---|---|---|---|---|---|
000 - 999 | 14 | 30 | 25 | 25 | 40 |
TAP Death
Level | DAS | Lock Delay | ARE w/o lines |
ARE with lines |
Line Clear Delay |
---|---|---|---|---|---|
000 - 099 | 10 | 30 | 16 | 12 | 12 |
100 - 199 | 10 | 26 | 12 | 6 | 6 |
200 - 299 | 9 | 22 | 12 | 6 | 6 |
300 - 399 | 8 | 18 | 6 | 6 | 6 |
400 - 499 | 6 | 15 | 5 | 5 | 5 |
500 - 999 | 6 | 15 | 4 | 4 | 4 |
TI Master
Level | DAS | Lock Delay | ARE w/o lines |
ARE with lines |
Line Clear Delay |
---|---|---|---|---|---|
000 - 499 | 14 | 30 | 25 | 25 | 40 |
500 - 599 | 8 | 30 | 25 | 25 | 25 |
600 - 699 | 8 | 30 | 25 | 16 | 16 |
700 - 799 | 8 | 30 | 16 | 12 | 12 |
800 - 899 | 8 | 30 | 12 | 6 | 6 |
900 - 999 | 6 | 17 | 12 | 6 | 6 |
1000 - 1099 | 6 | 17 | 6 | 6 | 6 |
1100 - 1199 | 6 | 15 | 5 | 5 | 6 |
1200+ | 6 | 15 | 4 | 4 | 6 |
Note that the Ti Master speed curve is adaptive; if performance during a section is sufficient to earn a section COOL!!, the entire next section of the speed curve will be skipped out. For example, if the player earns all 9 section COOL!!s, levels 900-999 will have speed equivalent to theoretical levels 1800-1899.
TI Shirase
Level | DAS | Lock Delay | ARE w/o lines |
ARE with lines |
Line Clear Delay |
---|---|---|---|---|---|
000 - 099 | 8 | 18 | 10 | 6 | 6 |
100 - 199 | 6 | 18 | 10 | 5 | 5 |
200 - 299 | 6 | 17 | 10 | 4 | 4 |
300 - 399 | 6 | 15 | 4 | 4 | 4 |
400 - 499 | 6 | 15 | 4 | 4 | 4 |
500 - 599 | 4 | 13 | 4 | 3 | 3 |
600 - 999 | 4 | 12 | 4 | 3 | 3 |
1000 - 1099 | 4 | 12 | 4 | 3 | 3 |
1100 - 1199 | 4 | 10 | 4 | 3 | 3 |
1200 - 1299 | 4 | 8 | 4 | 3 | 3 |
1300 | 6 | 15 | 4 | 4 | 6 |