Tetris Max: Difference between revisions

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'''''Bricklayer''''' (originally called '''''Tetris Max''''') was one of the first [[fan game]]s for Mac OS System 6 and later. It played almost verbatim with the original Tetris, although with different initial [[orientation]]s. The game was created by Steve Chamberlein and was later ported to PC.
{{Infobox |title = Bricklayer
|developer = Steve Chamberlin
|publisher =
|released = August 1992
| latestrelease = 2.9.3
|platform = Mac OS Classic
|preview = 1
|playfield = 10 × 20
|hold = No
|hard = Yes
|system =
|boxart =
|title-scrn =
|ingame-scrn = Tetris Max (ingame).png
}}


''Bricklayer'' is also known for its wacky sound effect including:
'''''Tetris Max''''' was one of the first [[List of fan games|fan games]] for Mac OS System 6 and later. The game was created by Steve Chamberlin and was later ported to PC as '''''Bricklayer'''''.
 
''Bricklayer'' is also known for its background music by Peter Wagner and its wacky sound effects including:


* A cow mooing when you level up
* A cow mooing when you level up
* A quote saying "All kids love log" when clicking on a log in the credits.
* A quote saying "All kids love log" when clicking on a log in the credits.
== Gameplay ==
The game's main mode is a standard marathon with 10 levels. Level n+1 begins after 10*n lines.
The game also has a Practice mode, where the player can set a fixed speed (either levels 1 to 10, or a custom speed in frames per row).
[[Piece preview]] and [[DAS]] can optionally be disabled. Tetris Max features a [[lock delay]], making the game fairly comfortable to play at higher gravity.
Controls are configurable; by default they are:
* Move left: J
* Move right: L
* Rotate left: K
* Rotate right: I
* Soft drop: M
* Hard drop: Space
=== Rotation system ===
[[File:Tetris Max Rotation.png|thumb|right|Tetris Max's rotation system]]
Tetris Max has four rotation states for the ''S'', ''Z'', and ''I'' pieces akin to [[Super Rotation System]] and its predecessor BPS rotation. The ''I'', ''J'', ''L'', ''S'', and ''Z'' pieces all spawn oriented vertically. The game has no wall kicks.
=== Scoring ===
1 point is earned for every row crossed when soft or hard dropping. Line clear bonuses do not depend on level and are as follows:
{| class="wikitable"
!Line clear
!Score
|-
|Single||100
|-
|Double||300
|-
|Triple||600
|-
|Tetris||1000
|}
In addition, there are two special bonuses that can be earned:
* If all the blocks in the line(s) cleared are the same colour, a bonus of 2500 points is awarded.
* If the player [[Perfect clear|clears the entire playfield]], a bonus of 10,000 points is awarded.
== External links ==
* [https://www.bigmessowires.com/2015/12/11/the-story-of-tetris-max/ The Story of Tetris Max]
* [https://www.bigmessowires.com/2023/07/28/tetris-max-2-9-1-and-macintosh-system-6-0-8-bugs/ Tetris Max and System 6, Fixing 31-Year-Old Bugs]
[[Category:Fan games]]
[[Category:Classic computer games]]
[[Category:Windows games]]

Latest revision as of 17:55, 9 October 2024

Bricklayer
Developer(s)Steve Chamberlin
Platform(s)Mac OS Classic
ReleaseAugust 1992
Latest release2.9.3
Gameplay info
Next pieces1
Playfield size10 × 20
Hold pieceNo
Hard dropYes

Tetris Max was one of the first fan games for Mac OS System 6 and later. The game was created by Steve Chamberlin and was later ported to PC as Bricklayer.

Bricklayer is also known for its background music by Peter Wagner and its wacky sound effects including:

  • A cow mooing when you level up
  • A quote saying "All kids love log" when clicking on a log in the credits.

Gameplay

The game's main mode is a standard marathon with 10 levels. Level n+1 begins after 10*n lines.

The game also has a Practice mode, where the player can set a fixed speed (either levels 1 to 10, or a custom speed in frames per row).

Piece preview and DAS can optionally be disabled. Tetris Max features a lock delay, making the game fairly comfortable to play at higher gravity.

Controls are configurable; by default they are:

  • Move left: J
  • Move right: L
  • Rotate left: K
  • Rotate right: I
  • Soft drop: M
  • Hard drop: Space

Rotation system

Tetris Max's rotation system

Tetris Max has four rotation states for the S, Z, and I pieces akin to Super Rotation System and its predecessor BPS rotation. The I, J, L, S, and Z pieces all spawn oriented vertically. The game has no wall kicks.

Scoring

1 point is earned for every row crossed when soft or hard dropping. Line clear bonuses do not depend on level and are as follows:

Line clear Score
Single 100
Double 300
Triple 600
Tetris 1000

In addition, there are two special bonuses that can be earned:

  • If all the blocks in the line(s) cleared are the same colour, a bonus of 2500 points is awarded.
  • If the player clears the entire playfield, a bonus of 10,000 points is awarded.

External links