Tetris Gems: Difference between revisions

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{{Infobox |title = Tetris Gems
{{Infobox |title = Tetris Gems
|developer = [[The Tetris Company]]
|developer = [[Blue Planet Software]]
|publisher = [[The Tetris Company]]
|publisher = [[The Tetris Company]]
|released = March, 2019
|released = March, 2019
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|boxart =  
|boxart =  
|caption =  
|caption =  
|title-scrn = Tetris_Gems_title.jpg
|title-scrn = Tetris_Gems_title (2019 version).png
|ingame-scrn = Tetris_Gems_ingame.jpg
|ingame-scrn = Tetris_Gems_ingame.jpg
}}
}}
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== Gameplay ==
== Gameplay ==


The player starts with 1 minute, the objective is to get a highscores by clearing big cascades before the time runs out. The game begins with 5 lines of garbage with gems in the stack. Clearing lines with gems activates their effect. Unlike regular Tetris, when a line is completed it doesn't clear. Instead the line splits into 10 minos which have gravity applied to them causing a cascade, where lines can clear.
The player starts with 1 minute, the objective is to get a highscores by clearing big cascades before the time runs out. The game begins with 5 lines of [[garbage]] with gems in the stack. Clearing lines with gems activates their effect. Unlike regular Tetris, when a line is completed it doesn't clear. Instead the line splits into 10 minos which have gravity applied to them causing a cascade, where lines can clear.
 
Cascades end when a hole in the garbage has no minos above it. This means with a sufficiently large stack, there is always a chance that the garbage hole might end up in the column with the player's well and prematurely end the cascade.


=== Scoring ===
=== Scoring ===
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| [[Image:Gem-orange.png|30px]]  || Orange gems increase the score multiplier by one. Orange gems appear every 10 garbage rows.
| [[Image:Gem-orange.png|30px]]  || Orange gems increase the score multiplier by one. Orange gems appear every 10 garbage rows.
|-
|-
| [[Image:Gem-green.png|30px]]  || Green gems create a shockwave. They only activate after the first case cade ends, turning the entire stack into loose minos, starting a second cascade. They only appear when clearing a Tetris.
| [[Image:Gem-green.png|30px]]  || Green gems create a shockwave. They only activate after the first cascade ends, turning the entire stack into loose minos, starting a second cascade. They only appear when clearing a Tetris.
|}
|}


== See also ==
== See also ==
* ''[[Tetris Dimensions]]'', another game using similar mechanics.
* ''[[Tetris Dimensions]]'', another game using similar mechanics.
* [[Tetris (tetris.com)|''Tetris'' (tetris.com)]], a game using the same engine.
* ''[[Tetris M1ND BEND3R]]'', another game using the same engine.


== External links ==
== External links ==
* [https://tetris.com/play-tetrisgems Play ''Tetris Gems'']
* [https://tetris.com/play-tetrisgems Play ''Tetris Gems'']


[[Category:Games List]]
{{Blue Planet Software games}}
 
[[Category:Official Tetris games]]
[[Category:Web (Native) games]]
[[Category:Web (Native) games]]

Latest revision as of 01:59, 2 September 2021

Not to be confused with Tetris Gems, a jewelry line from 2009
Tetris Gems
Developer(s)Blue Planet Software
Publisher(s)The Tetris Company
Platform(s)Web
ReleaseMarch, 2019
Gameplay info
Next pieces1
Playfield size10 × 20
Hold pieceYes
Hard dropYes
Rotation systemSRS

Tetris Gems is a cascade game currently in beta. It can be played at tetris.com/play-tetrisgems.

Gameplay

The player starts with 1 minute, the objective is to get a highscores by clearing big cascades before the time runs out. The game begins with 5 lines of garbage with gems in the stack. Clearing lines with gems activates their effect. Unlike regular Tetris, when a line is completed it doesn't clear. Instead the line splits into 10 minos which have gravity applied to them causing a cascade, where lines can clear.

Cascades end when a hole in the garbage has no minos above it. This means with a sufficiently large stack, there is always a chance that the garbage hole might end up in the column with the player's well and prematurely end the cascade.

Scoring

Scoring uses regular guideline scoring, with the addition of a multiplier instead of levels, and cascade storing, 100 × lines × multiplier. The player increases the multiplier by clearing lines with orange gems.

Gems

Red gems add 5 seconds to the countdown clock. Red gems appear randomly in the garbage, and when clearing a Tetris.
Orange gems increase the score multiplier by one. Orange gems appear every 10 garbage rows.
Green gems create a shockwave. They only activate after the first cascade ends, turning the entire stack into loose minos, starting a second cascade. They only appear when clearing a Tetris.

See also

External links