Below is a list of textbook practices presented in Tetris The Grand Master 4 Absolute Eye, alongside with its solutions.
Standard Rule
Problems 1-10
No. |
Problem |
Solution |
Notes
|
1.
|
|
Rotate clockwise and then hard drop.
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2.
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Hard drop.
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3.
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|
Rotate counterclockwise, tap right, hard drop.
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4.
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Rotate clockwise and then hard drop.
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5.
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Rotate twice in either direction and then hard drop.
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TGM Rule
Problems 1-2
Note: To perform Hard Drop in ARS, hold the Extra Button when performing Sonic drop.
No. |
Problem |
Solution |
Target Time |
Notes |
|
1.
|
|
DAS to the right, then Sonic drop > Lock or Harddrop.
|
30F (0.5s)
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2.
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|
DAS to the right, Sonic drop, tap left and then Lock.
|
30F (0.5s)
|
Essentially a 360 motion starting from the right.
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Problems 3-10 (20G)
No. |
Problem |
Solution |
Target Time |
Notes |
|
3.
|
|
Rotate clockwise, DAS to the right and rotate counterclockwise when touching the wall, then lock.
|
102F (1.7s)
|
Interchanging the rotation direction also works.
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