Template:Pfstart
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Put this at the top of a variable-height playfield.
Usually, you'll have a
{{pfstart}}
one or more{{pfrow}}
lines{{pfend}}
Example
{{pfstart}} {{pfrow| | |J|J|J| | | | | }} {{pfrow| | | | |J| | | | | }} {{pfrow| | | | | | | | | | }} {{pfrow| | | | | | | | | | }} {{pfrow| | | | | | | | | | }} {{pfrow|J| |-|-|-| | | |i| }} {{pfrow|J|J|J|Z|-|S|L|L|i| }} {{pfrow|O|O|Z|Z|T|S|S|L|i| }} {{pfrow|O|O|Z|T|T|T|S|L|i| }} {{pfrow|G|G|G| |G|G|G|G|G|G}} {{pfrow|G|G|G| |G|G|G|G|G|G}} {{pfend}} |
| |
Code | Output |
It is possible to show one preview by putting the next piece all alone in a 2-row-high playfield above the main playfield.
For a 12-block-wide playfield as seen in Tetrinet, use {{tnetrow}}
in place of {{pfrow}}
. Narrower diagrams are also available, to help with load times. Currently we have {{width3row}}
to {{width6row}}
.
List
Code | Img | Description |
---|---|---|
space | ![]() |
Empty Cell |
Z | ![]() |
Red Block (Z Tetromino) |
L | ![]() |
Orange Block (L Tetromino) |
O | ![]() |
Yellow Block (O Tetromino) |
S | ![]() |
Green Block (S Tetromino) |
I | ![]() |
Cyan Block (I Tetromino) |
J | ![]() |
Blue Block (J Tetromino) |
T | ![]() |
Purple Block (T Tetromino) |
G | ![]() |
Gray Block (Garbage or playfield wall) |
- | ![]() |
Ghost piece or Line clear |
C | ![]() |
Rotation center of a piece, a bomb in Bombliss, or any other specially marked block |
P | ![]() |
Purple block for the T Tetromino, designed for use in documenting T-Spin setups |
B | ![]() |
Mark a cell that has to be occupied for something (like a wallkick) to happen |
X | ![]() |
Mark a cell that cannot be occupied for something (like a wallkick) to happen |
1–9 | ![]() ![]() ![]() |
Mark the cells that reject a given kick position |