User talk:Ghett0: Difference between revisions

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m (Robot: Converting to new playfield syntax...)
 
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'''Mega Rotation System'''
'''Mega Rotation System'''


A derivative of the [[SRS]] created by "Ghett0" featuring [[infinity]], powerful [[floorkick]]s and [[wallkick]]s.
A derivative of the [[SRS]] created by "Ghett0" featuring [[infinity]], powerful [[floorkick]]s and [[wallkick]]s.
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{|
{|
|- valign="top"
|- valign="top"
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow|G|L| | | | | | | | }}
GL........
{{pfrow|G|L| | | | | | | | }}
GL........
{{pfrow|G|X|L| | | | | | | }}
GXL.......
{{pfrow|G|G|G|G|G| | | | | }}
GGGGG.....
{{pfend}}
</playfield>
L rotation fails
L rotation fails
|{{pfstart}}
|<playfield>
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| | | | | | | | | | }}
..........
{{pfrow| |l| | | | | | | | }}
.L........
{{pfrow|G|L| | | | | | | | }}
GL........
{{pfrow|G|L|l| | | | | | | }}
GLL.......
{{pfrow|G|G| | | | | | | | }}
GG........
{{pfrow|G|G|G|G|G| | | | | }}
GGGGG.....
{{pfend}}
</playfield>
Fixed by floor kick,<br>
Fixed by floor kick,<br>
not wall kick
not wall kick
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5. 180* rotation kicks SZI blocks even if it doesn't need to (bug)
5. 180* rotation kicks SZI blocks even if it doesn't need to (bug)
== L article ==
First, it's a J, not an L. Second, that's already covered by [[STSD Setups]], but thanks for trying. [[User:Nicholas|Nicholas]] 18:10, 22 April 2008 (EDT)

Latest revision as of 03:52, 5 August 2009

Mega Rotation System


A derivative of the SRS created by "Ghett0" featuring infinity, powerful floorkicks and wallkicks.

Rules;

1. Floor kick rather than wall kick if given a choice.


..........
..........
..........
..........
..........
GL........
GL........
GXL.......
GGGGG.....

L rotation fails

..........
..........
..........
..........
.L........
GL........
GLL.......
GG........
GGGGG.....

Fixed by floor kick,
not wall kick

2. Sonic drop, allowing Zangi-moves

3. SRS wall kicks

4. If standard rotation w/ kicks doesn't work, try moving the block over and then check rotation

5. 180* rotation kicks SZI blocks even if it doesn't need to (bug)

L article

First, it's a J, not an L. Second, that's already covered by STSD Setups, but thanks for trying. Nicholas 18:10, 22 April 2008 (EDT)