Tetris Ultimate: Difference between revisions

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{{stub}}
{{Infobox |title = Tetris Ultimate
{{Infobox |title = Tetris Ultimate
|developer = SoMa Play
|developer = SoMa Play
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|boxart = Tetris Ultimate boxart.jpg
|boxart = Tetris Ultimate boxart.jpg
|caption = ''Tetris Ultimate'' box art
|caption = ''Tetris Ultimate'' box art
|title-scrn = Tetris_Ultimate_title.jpg
|sub-game = '''Console / PC / PS Vita version'''
|ingame-scrn = Tetris_Ultimate_ingame.jpg
  {{Infobox | child=yes | decat=yes
    |title-scrn = Tetris_Ultimate_title_HQ.png
    |ingame-scrn = Tetris_Ultimate_ingame_HQ.png
    }}
|sub-game2 = '''3DS version'''
  {{Infobox | child=yes | decat=yes
    |title-scrn = Tetris_Ultimate_3DS_title.png
    |ingame-scrn = Tetris_Ultimate_3DS_ingame.png
    }}
}}
}}


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== Game modes ==
== Game modes ==
=== Marathon ===
=== Standard modes ===
A standard 150-line [[Marathon]] game. Starting level can be chosen, though the player is still required to clear 150 lines regardless.
* '''[[Marathon]]''' — Standard fixed-goal mode. Clear at least 150 lines to complete the mode.
 
* '''Endless''' — Fixed-goal endless Marathon. Level caps at 30; lock delay decreases after Level 20.
=== Endless ===
* '''[[40 lines|Sprint]]''' — 40-lines time attack mode with selectable initial level.
Same as Marathon, but with a level cap of 30. The gravity reaches its maximum of [[20G]] on Level 20, while lock delay decreases on Level 21 onwards.
* '''[[Ultra]]''' — 3-minute score attack mode.
 
* '''Battle''' — Multiplayer versus mode with [[Garbage|garbage]] line attack system. Up to 4 local and/or online players can compete in a single match.
=== Sprint ===
* '''Battle Ultimate''' — Battle mode with additional power-up items that are activated by clearing lines with marked pieces:
A standard [[40 lines]] time attack mode with selectable starting level.
** ''Buzzsaw'' Clears 3 lines from the bottom of the playfield.
 
** ''Carousel'' — Shifts an opponent's stack one column to the left after each piece drop.
=== Ultra ===
** ''Hip to be Square'' — Replaces the opponent's next 4 pieces with O tetrominoes.
A [[Ultra|3-minute timed mode]].
** ''Haunted Well'' — Turns the opponent's playfield invisible for 3 moves.
 
** ''Let It Rain'' — Drops several random blocks onto the opponent's stack after each piece drop.
=== Battle ===
** ''Shield'' — Blocks any incoming attacks for a short time.
A multiplayer versus mode with line attack [[Garbage|garbage]] system. Can be played by up to 4 players.
** ''G-Force'' — Temporarily increases the opponent's gravity.
 
=== Battle Ultimate ===
Same as Battle, but with the addition of Power-Up items. The following can be triggered by using specially marked Tetriminos and clearing lines with them:
*'''Buzzsaw''' - Clears 3 unfinished lines from a player's playfield and sends extra lines to the opponent
*'''Carousel''' - Blocks will shift one column to the left after each piece dropped for 13 seconds
*'''Hip to be Square''' - Opponent's next 4 pieces are O Tetriminos
*'''Haunted Well''' - Opponent's playfield becomes invisible for 3 turns
*'''Let It Rain''' - Random blocks will fall on the opponent's playfield after a piece drop
 
=== Time's Up (PS4, Xbox One, PS Vita, PC) ===
A timed mode with a base time of 30 seconds. Performing multiple line clears, Tetrises, and T-spins will increase the duration of the game period.
 
=== Landslide (PS4, Xbox One, PS Vita, PC) ===
Marathon mode, but random garbage blocks fall onto the playfield every 10 moves.
 
=== Haunted (PS4, Xbox One, PS Vita, PC) ===
Marathon mode, but every piece dropped will disappear in the playfield. A short flash of the playfield is shown for every few moves, though the amount of moves needed increase per level.
 
=== Invisible ===
Same as Haunted, but all pieces dropped disappear completely, similar to the M-Roll in [[Tetris The Grand Master (series)|the Grand Master series]].


=== Master (3DS) ===
=== Special modes ===
Marathon mode, but with [[20G]] gravity throughout the session.
* '''Co-Op & Team Versus''' (PS4/Xbox One/PS Vita/PC) — Multiple players must clear lines within a shared playfield (for Co-op) or against each other in two shared playfields (for Team Versus). Available in all modes except Battle and Battle Ultimate.
* '''<nowiki>Time's Up</nowiki>''' (PS4/Xbox One/PS Vita/PC) — Clear as many lines as possible within 1 minute. Performing certain line clear types will add a time bonus.
* '''Landslide''' (PS4/Xbox One/PS Vita/PC) — Random garbage blocks are added to the playfield every 10 moves. Clear at least 150 lines to complete the mode.
* '''Haunted''' (PS4/Xbox One/PS Vita/PC) / '''Invisible''' (3DS) — Each piece dropped disappears from the playfield. Performing line clears will briefly illuminate the current stack. Clear at least 150 lines to complete the mode.
* '''Rotation Lock''' (3DS) — Clear lines using the provided pieces with fixed rotation states. Complete the mode by clearing at least 150 lines.
* '''Escalation''' (3DS) — Variable-goal Marathon mode. Clear Level 15 to complete the mode.
* '''Master''' (3DS) Marathon mode with [[20G]] gravity and decreasing lock delay. Clear at least 300 <!--or 150/200? Need confirmation. -Ed.--> lines to complete the mode.


=== Team Versus and Co-Op Play ===
Two or more players share an extended playfield (20 &times; 20 minimum), with two columns overlapping each player's side. <br>
In Team Versus, teams of two players compete against each other in two shared playfields. In Co-Op, all players must clear lines together within the same shared playfield. <br>
Available in all modes except Battle and Battle Ultimate.


== External links ==
== External links ==

Revision as of 10:33, 12 December 2020

Tetris Ultimate
Tetris Ultimate boxart.jpg
Tetris Ultimate box art
Developer(s)SoMa Play
Publisher(s)Ubisoft
Platform(s)Nintendo 3DS, PlayStation 4, Xbox One, PlayStation Vita, Microsoft Windows
ReleaseNintendo 3DS
  • AU: November 6, 2014
  • NA: November 11, 2014
  • EU: November 14, 2014
  • PAL: November 20, 2014 (eShop)

PlayStation 4

  • NA: December 16, 2014
  • PAL: December 17, 2014

Xbox One

  • WW: December 16, 2014

PlayStation Vita

  • NA: June 2, 2015
  • PAL: June 4, 2015

Microsoft Windows

  • WW: December 10, 2015
Gameplay info
Next pieces1-6 (3DS) 1-4 (PS4, Xbox One, PS Vita, PC)
Playfield size10 × 20
Hold pieceYes
Hard dropYes
Rotation systemSRS
Console / PC / PS Vita version
Tetris Ultimate title HQ.png
Tetris Ultimate ingame HQ.png
3DS version
Tetris Ultimate 3DS title.png
Tetris Ultimate 3DS ingame.png

Tetris Ultimate is a game published by Ubisoft and in partnership with The Tetris Company for Tetris's 30th anniversary.

Gameplay

Tetris Ultimate uses standard Tetris Guideline rules, although some aspects of the gameplay can be modified, such as piece preview queue, Hold, ghost piece, Random Generator, lock delay, wall kicks, rotation lock, DAS, ARR, and soft drop speed.

Game modes

Standard modes

  • Marathon — Standard fixed-goal mode. Clear at least 150 lines to complete the mode.
  • Endless — Fixed-goal endless Marathon. Level caps at 30; lock delay decreases after Level 20.
  • Sprint — 40-lines time attack mode with selectable initial level.
  • Ultra — 3-minute score attack mode.
  • Battle — Multiplayer versus mode with garbage line attack system. Up to 4 local and/or online players can compete in a single match.
  • Battle Ultimate — Battle mode with additional power-up items that are activated by clearing lines with marked pieces:
    • Buzzsaw — Clears 3 lines from the bottom of the playfield.
    • Carousel — Shifts an opponent's stack one column to the left after each piece drop.
    • Hip to be Square — Replaces the opponent's next 4 pieces with O tetrominoes.
    • Haunted Well — Turns the opponent's playfield invisible for 3 moves.
    • Let It Rain — Drops several random blocks onto the opponent's stack after each piece drop.
    • Shield — Blocks any incoming attacks for a short time.
    • G-Force — Temporarily increases the opponent's gravity.

Special modes

  • Co-Op & Team Versus (PS4/Xbox One/PS Vita/PC) — Multiple players must clear lines within a shared playfield (for Co-op) or against each other in two shared playfields (for Team Versus). Available in all modes except Battle and Battle Ultimate.
  • Time's Up (PS4/Xbox One/PS Vita/PC) — Clear as many lines as possible within 1 minute. Performing certain line clear types will add a time bonus.
  • Landslide (PS4/Xbox One/PS Vita/PC) — Random garbage blocks are added to the playfield every 10 moves. Clear at least 150 lines to complete the mode.
  • Haunted (PS4/Xbox One/PS Vita/PC) / Invisible (3DS) — Each piece dropped disappears from the playfield. Performing line clears will briefly illuminate the current stack. Clear at least 150 lines to complete the mode.
  • Rotation Lock (3DS) — Clear lines using the provided pieces with fixed rotation states. Complete the mode by clearing at least 150 lines.
  • Escalation (3DS) — Variable-goal Marathon mode. Clear Level 15 to complete the mode.
  • Master (3DS) — Marathon mode with 20G gravity and decreasing lock delay. Clear at least 300 lines to complete the mode.


External links