Tetris The Absolute The Grand Master 2 PLUS: Difference between revisions

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{{Infobox |title =  
{{Infobox |title = Tetris The Absolute The Grand Master 2 PLUS
|developer =  
|developer = Arika
|publisher =  
|publisher = Psikyo
|released =  
|released = 2000
|platform =  
|platform = Psikyo arcade PCB
|playfield = 10w
|preview = 1
|hold = No
|hard = Yes (Sonic Drop)
|SRS = [[TGM rotation]]
}}
}}
'''Tetris The Absolute The Grand Master 2''' is the second arcade game in [[Arika]]'s [[TGM series]]. Shortly after it was released [[Arika]] offered a free upgrade to a PLUS version, which among other things introduced the popular T.A. Death mode. The game is often abrieviated "TAP" (The Absolute Plus).
== Game Modes ==
=== Normal ===
=== Master ===
=== TGM+ ===
=== T.A. Death ===
Tetrominoes always drop at 20G. A video called ''Death 800'' has floated around the Internet under the name ''Tetris Japan Finals''. It is a video of a player reaching level 809 on death mode. This video is very popular and has been responsible for introducing many western players to the game and [[Arika]] tetris in general. [[Arika]] currently hosts 2 videos of finished Death Gm games: [http://www.arikaonline.com/download/movie/Death-Gm05.mpg Death-Gm05] and [http://www.arikaonline.com/download/movie/tgm2master.mpg tgm2master].
==== Ranking ====
The TGM1/Master ranking system is absent from the screen although both M and Gm grades are achievable. Level 500 is the turning point:
*If you reach 500 with a time greater than 3:25:00 the timer will stop, the credits will roll and you are given an "Excellent!" but no grade. (the level 500 background is not shown)
*If under 3:25:00 at 500 the M grade is achieved and the game will continue to 999.
Gm is awarded at 999 regardless of time or score. The game does continue through the credits, but winning or losing at that point has no effect.
==== Timings ====
TAP runs at 60fps and all timing is done in frame counts. As soon as the game enters 20g (immediately in the case of death mode) the following 4 values define every aspect of flow and speed. The timings for death mode are as follows:
{|
! Level
! [[ARE]]<br>(frames)
! [[DAS]]<br>(frames)
! [[Drop|Lock]]<br>(frames)
! [[Line clear]]<br>(frames)
|-
| 000 - 099 || 15 || 12 || 30 || 8
|-
| 100 - 199 || 14 || 12 || 26 || 0
|-
| 200 - 299 || 14 || 11 || 22 || 0
|-
| 300 - 399 ||  8 || 10 || 18 || 6
|-
| 400 - 999 ||  7 ||  8 || 15 || 5
|}
=== Doubles ===
== References ==
* [http://www.tetrisconcept.com/forum/viewtopic.php?p=2314#2314 Death mode timings]

Revision as of 01:29, 23 August 2006

Tetris The Absolute The Grand Master 2 PLUS
Developer(s)Arika
Publisher(s)Psikyo
Platform(s)Psikyo arcade PCB
Release2000
Gameplay info
Next pieces1
Playfield size10w
Hold pieceNo
Hard dropYes (Sonic Drop)

Tetris The Absolute The Grand Master 2 is the second arcade game in Arika's TGM series. Shortly after it was released Arika offered a free upgrade to a PLUS version, which among other things introduced the popular T.A. Death mode. The game is often abrieviated "TAP" (The Absolute Plus).

Game Modes

Normal

Master

TGM+

T.A. Death

Tetrominoes always drop at 20G. A video called Death 800 has floated around the Internet under the name Tetris Japan Finals. It is a video of a player reaching level 809 on death mode. This video is very popular and has been responsible for introducing many western players to the game and Arika tetris in general. Arika currently hosts 2 videos of finished Death Gm games: Death-Gm05 and tgm2master.

Ranking

The TGM1/Master ranking system is absent from the screen although both M and Gm grades are achievable. Level 500 is the turning point:

  • If you reach 500 with a time greater than 3:25:00 the timer will stop, the credits will roll and you are given an "Excellent!" but no grade. (the level 500 background is not shown)
  • If under 3:25:00 at 500 the M grade is achieved and the game will continue to 999.

Gm is awarded at 999 regardless of time or score. The game does continue through the credits, but winning or losing at that point has no effect.


Timings

TAP runs at 60fps and all timing is done in frame counts. As soon as the game enters 20g (immediately in the case of death mode) the following 4 values define every aspect of flow and speed. The timings for death mode are as follows:

Level ARE
(frames)
DAS
(frames)
Lock
(frames)
Line clear
(frames)
000 - 099 15 12 30 8
100 - 199 14 12 26 0
200 - 299 14 11 22 0
300 - 399 8 10 18 6
400 - 999 7 8 15 5

Doubles

References