Tetris MicroCard: Difference between revisions

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|developer = Arduboy
|developer = Arduboy
|publisher = Arduboy
|publisher = Arduboy
|released = 22 March 2017 <!-- https://community.arduboy.com/t/tetris-system-are-they-still-releasing-the-unit-yes/2542/34 -->
|released = March 22, 2017
|platform = Dedicated handheld
|platform = Dedicated device
|preview = 1
|preview = 1
|playfield = 10 &times; 20
|playfield = 10 &times; 20
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== Gameplay ==
== Gameplay ==
There is one game mode, a basic endless Marathon style game. The player can start on any level between 1 and 15.
There is one game mode, a basic endless [[marathon]] style game. The player can start on any level from 1 to 15.


== Scoring ==
The game implements the [[Tetris Guideline]] game over conditions. There is a bug that causes the game when regular play should still be possible. If the stack reaches the 20th row and the next piece to appear connects to the stack on its first frame, the game will end.


''Tetris MicroCard'' follows [[Scoring#Recent guideline compatible games|guideline scoring]] for the most part, with the exception of [[Combo|combos]].
=== Scoring ===
''Tetris MicroCard'' follows [[Scoring#Recent guideline compatible games|guideline scoring]], and does not have [[combo]] scoring.


Scores over 10 million are saved and ordered on the local leaderboard correctly, but do not display the most significant digit.
Scores over 10 million are saved and ordered on the local leaderboard correctly, but do not display the most significant digit.


{| class="wikitable"
== Development ==
|+ Score Table from the Tetris MicroCard instructions
''Tetris MicroCard'' developer, Kevin Bates, originally planned to have two onboard chips that a user would be able to switch between, one to play the official Tetris game, and one for user programmed games.<ref>https://community.arduboy.com/t/tetris-microcard/457/11</ref> After some delays the original shipping date of August, 2016 was pushed back to March, 2017, and the two chip feature removed. Despite this, some review copies and early prototypes of the two chip version exist. Bates stated the reason for the removal was that units would die due to interference between the chips.<ref>https://community.arduboy.com/t/tetris-system-are-they-still-releasing-the-unit-yes/2542/34</ref>
! Action
 
! Score
== See also ==
! Description
* ''[[Micro Arcade Tetris]]'' - A color version of this game but with no [[SRS]].
|-
 
| Single Line Clear
== References ==
| 100 Points x Level
<references />
| 1 Row of Blocks is Cleared
|-
| Double Line Clear
| 300 Points x Level
| 2 Rows of Blocks are Cleared
|-
| Triple Line Clear
| 500 Points x Level
| 3 Rows of Blocks are Cleared
|-
| Tetris™ Line Clear
| 800 Points x Level
| 4 Rows of Blocks are Cleared
|-
| Mini T-Spin
| 100 Points x Level
| An easier T-Spin with no Line Clear
|-
| Mini T-Spin Single
| 200 Points x Level
| An easier T-Spin with 1 Line Clear
|-
| T-Spin
| 400 Points x Level
| T-Tetrimino is spun into a T-slot with no Line Clear
|-
| T-Spin Single
| 800 Points x Level
| T-Spin simultaneously clearing 1 Line
|-
| T-Spin Double
| 1200 Points x Level
| T-Spin simultaneously clearing 2 Lines
|-
| T-Spin Triple
| 1600 Points x Level
| T-Spin simultaneously clearing 3 Lines
|-
| Back to back Tetris™ Line Clear
| 1200 Points x Level
| Two Tetris™ Line Clears that are performed before a Single, Double, or Triple Line Clear occurs
|-
| Soft Drop
| 1 Points per Row
| Tetrimino drops at an accelerated rate
|-
| Hard Drop
| 2 Points per Row
| Tetrimino instantly drops and locks down
|}


== External links ==
== External links ==
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* [http://www.tetrismicrocard.com/ Official Tetris MicroCard website]
* [http://www.tetrismicrocard.com/ Official Tetris MicroCard website]
* [https://community.arduboy.com/t/tetris-microcard-high-score/3248/54 Arduboy community high score list]
* [https://community.arduboy.com/t/tetris-microcard-high-score/3248/54 Arduboy community high score list]
* [https://tetris.com/article/132/the-man-behind-the-tetris-microcard-an-interview-with-kevin-bates The Man Behind the Tetris MicroCard - An Interview With Kevin Bates]


 
[[Category:Official Tetris games]]
[[Category:Games List]]
[[Category:Dedicated device games]]

Revision as of 05:19, 29 October 2019

Tetris MicroCard
Tetris MicroCard.jpg
Developer(s)Arduboy
Publisher(s)Arduboy
Platform(s)Dedicated device
ReleaseMarch 22, 2017
Gameplay info
Next pieces1
Playfield size10 × 20
Hold pieceNo
Hard dropYes
Rotation systemSRS
Tetris MicroCard title.jpg
Tetris MicroCard ingame.jpg

Tetris MicroCard is a credit card sized handheld Tetris game based on the Arduboy. Unlike the Arduboy, neither the hardware or software is open source.

Gameplay

There is one game mode, a basic endless marathon style game. The player can start on any level from 1 to 15.

The game implements the Tetris Guideline game over conditions. There is a bug that causes the game when regular play should still be possible. If the stack reaches the 20th row and the next piece to appear connects to the stack on its first frame, the game will end.

Scoring

Tetris MicroCard follows guideline scoring, and does not have combo scoring.

Scores over 10 million are saved and ordered on the local leaderboard correctly, but do not display the most significant digit.

Development

Tetris MicroCard developer, Kevin Bates, originally planned to have two onboard chips that a user would be able to switch between, one to play the official Tetris game, and one for user programmed games.[1] After some delays the original shipping date of August, 2016 was pushed back to March, 2017, and the two chip feature removed. Despite this, some review copies and early prototypes of the two chip version exist. Bates stated the reason for the removal was that units would die due to interference between the chips.[2]

See also

References

External links