Tetris Mania

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Revision as of 18:10, 29 November 2006 by 147.174.150.24 (talk)
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Tetris Mania
Developer(s)EA Mobile
Publisher(s)EA Mobile
Platform(s)Mobile
ReleaseEurope: August 24, 2006; USA: September 1, 2006
Gameplay info
Next pieces4
Playfield size10w 22h
Hold pieceYes
Hard dropYes

Tetris Mania was released by EA who recently aquired Jamdat mobile who had before aquired the mobile Tetris license from Blue Lava Wireless. Tetris Mania features three game modes: cascade, sticky, and fusion. Sticky originally appeared in The Next Tetris, while cascade and fusion were Tetris Worlds innovations. A player can choose to play these modes in either "mania" or "challenge." Mania allows longer games, working somewhat like Tetris Worlds, while challenge mode offers a three minute score attack for cascade, time attack to see how quickly the player can clear the bottom row in sticky, and time attack for a fusion mass clear. The game saves records in all six modes and also saves games if a player wants to return to it after exiting a game without topping out. The game does not detect T-spins.

See also

S and Z cascade