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{{Stub}}
{{Infobox |title = Tetris 99
{{Infobox |title = Tetris 99
|developer = [[Arika]]
|developer = [[Arika]]
Line 11: Line 9:
|hard = Yes
|hard = Yes
|system = [[SRS]]
|system = [[SRS]]
|boxart =  
|boxart = Tetris_99_boxart.jpeg
|caption =  
|caption = North American cover art
|title-scrn =  
|title-scrn = Tetris_99_title.jpg
|ingame-scrn =  
|ingame-scrn = Tetris_99_ingame.jpg
}}
}}




'''''Tetris 99''''' is a game released through the Nintendo Switch Online service, based around battle royale-style play.
'''''Tetris 99''''' is a game for the Nintendo Switch, based around battle royale-style play. It is available as a free download to subscribers of the Nintendo Switch Online service.
 
== Overview ==
The game currently contains a single mode, Tetris 99. In this mode, the aim is to survive as long as possible among all 99 players.


The game features a multiplayer mode called Tetris 99, with single player modes available by purchasing the Big Block DLC.


== Gameplay ==
== Tetris 99 mode ==
The mode is garbage-based, with the player being able to send garbage to other players.  
The mode is [[garbage]]-based, with the player being able to send garbage to other players. The aim is to be the last surviving player.


The player can earn badges from knocking out other players. Collecting badges will increase the player's attack power.
The player can earn badges by knocking out other players. Knocking out players with badges will cause the player to receive some (all?) of their badges. Collecting badges will increase the player's attack power.


As players get knocked out, the piece falling speed increases, eventually reaching 1G when there are 5 players remaining.
When 50 players are remaining, the piece [[gravity]] begins to increase over time, eventually reaching 1G. [https://old.reddit.com/r/Tetris99/comments/c03g2i/how_tetris_99_gravity_works/] <!-- add table -->


=== Badges ===
=== Badges ===


{|  
{| class="wikitable"
! Badge number
! Badge number
! Attack boost
! Attack boost
Line 49: Line 45:


=== Garbage ===
=== Garbage ===
By clearing lines the player can send lines of garbage to opponents.
Lines received will go into the pending garbage queue, where there is a delay before the lines appear on the [[playfield]]. This delay decreases as players are knocked out. The active set of pending lines will change colour to indicate how close it is to appearing, and when the active set spawns on the playfield the next set will become active.
The player can have at most 12 lines of garbage in their pending queue, and can send at most 20 with one line clear. In both cases any excess lines are lost.


==== Base table ====
==== Base table ====
Line 80: Line 82:


==== Combos ====
==== Combos ====
The game counts combos starting from the second consecutive line clear (as 1).
The game counts combos starting from the second consecutive line clear as 1.
 
{|  class="wikitable"
{|  class="wikitable"
! Combo
! Combo
Line 107: Line 110:
|10+||+5
|10+||+5
|}
|}
=== Targeting ===
The game provides four automatic targeting modes:
*Badges: Target opponents with many badges.
*KOs: Target opponents who are close to being knocked out.
*Attackers: Target opponents who are targeting the player.
*Randoms: Target opponents at random.
Alternatively, the player can also switch targets manually.


==== Target bonus ====
==== Target bonus ====
If the player is targeted by multiple opponents then they will receive a boost to attack power for each clear:
If the player is targeted by multiple opponents then they will receive a boost to attack power for each clear:


{|
{| class="wikitable"
! Opponents
! Opponents
! Bonus lines sent
! Bonus lines sent
Line 128: Line 139:
This boost is applied before the badge attack boost.
This boost is applied before the badge attack boost.


=== Targeting ===
== Single player modes ==
The game provides four automatic targeting modes:
These are available as part of the Big Block DLC.
*Badges: Target opponents with many badges.
 
*KOs: Target opponents who are close to being knocked out.
=== CPU Battle ===
*Attackers: Target opponents who are targeting the player.
CPU Battle mode pits the player against 98 CPU players. The AI difficulty and the player's starting badges can be adjusted.
*Randoms: Target opponents at random.
 
=== Marathon ===
The player can select between 150 Line and 999 Line modes. In 150 Line mode the  starting level can also be selected. In either case the speed level will increase every 10 lines until it reaches the maximum.
 
The 150 Line speed curve is similar to that of current guideline games. <!-- verify -->


Alternatively, the player can also switch targets manually.
== Events ==
=== Maximus Cup #1 ===
The event ran from March 8th to March 10th. Prizes, rules and amount of winners varied by region. In North America the 999 players with the most 1st place games during the event were awarded '''999 My Nintendo Gold Points'''.
=== Maximus Cup #2 ===
The event ran from April 12th to April 14th. Prizes, rules and amount of winners varied by region. Players accumulate event points by playing matches. Placing higher in a match awarded the player more points. The 999 players with the most points during the event were awarded '''999 My Nintendo Gold Points'''.
=== Maximus Cup #3 ===
The event ran from May 17th to May 19th. Players accumulate event points by playing matches. Placing higher in a match awarded the player more points. Players that earned 100 points unlocked a '''Tetris for Game Boy theme'''.
=== Maximus Cup #4 ===
The event ran from June 21st to June 23rd. Prizes, rules and amount of winners varied by region. Players accumulate event points by playing matches. Placing higher in a match awarded the player more points. The 999 players with the most points during the event were awarded '''999 My Nintendo Gold Points'''.
=== Maximus Cup #5 ===
The event ran from July 12th to July 15th. Players accumulate event points by playing matches. Placing higher in a match awarded the player more points. Players that earned 100 points unlocked a '''Splatoon 2 theme'''.


== External links ==
== External links ==
*[https://www.nintendo.com/games/detail/tetris-99-switch Official site]
*[https://tetris99.nintendo.com/ Official site]
*[https://www.nintendo.com/games/detail/tetris-99-switch Nintendo.com Product page]
*[https://www.nintendo.co.uk/Games/Nintendo-Switch-download-software/TETRIS-99-1505396.html UK site]
*[https://www.nintendo.co.uk/Games/Nintendo-Switch-download-software/TETRIS-99-1505396.html UK site]


{{Arika games}}
{{Arika games}}


[[Category:Games List]]
[[Category:Games List]]
[[Category:Nintendo Switch games]]
[[Category:Nintendo Switch games]]

Revision as of 20:31, 16 July 2019

Tetris 99
Tetris 99 boxart.jpeg
North American cover art
Developer(s)Arika
Publisher(s)Nintendo
Platform(s)Nintendo Switch
ReleaseFebruary 13, 2019
Gameplay info
Next pieces6
Playfield size10 × 20
Hold pieceYes
Hard dropYes
Rotation systemSRS
Tetris 99 title.jpg
Tetris 99 ingame.jpg


Tetris 99 is a game for the Nintendo Switch, based around battle royale-style play. It is available as a free download to subscribers of the Nintendo Switch Online service.

The game features a multiplayer mode called Tetris 99, with single player modes available by purchasing the Big Block DLC.

Tetris 99 mode

The mode is garbage-based, with the player being able to send garbage to other players. The aim is to be the last surviving player.

The player can earn badges by knocking out other players. Knocking out players with badges will cause the player to receive some (all?) of their badges. Collecting badges will increase the player's attack power.

When 50 players are remaining, the piece gravity begins to increase over time, eventually reaching 1G. [1]

Badges

Badge number Attack boost Required Total
1 25% 2 2
2 50% 4 6
3 75% 8 14
4 100% 16 30

Garbage

By clearing lines the player can send lines of garbage to opponents.

Lines received will go into the pending garbage queue, where there is a delay before the lines appear on the playfield. This delay decreases as players are knocked out. The active set of pending lines will change colour to indicate how close it is to appearing, and when the active set spawns on the playfield the next set will become active.

The player can have at most 12 lines of garbage in their pending queue, and can send at most 20 with one line clear. In both cases any excess lines are lost.

Base table

The game's base garbage table is consistent with most guideline games, with the exception of the All Clear bonus.

Line clear Lines sent
Single 0
Double 1
Triple 2
Tetris 4
T-Spin Single 2
Mini T-Spin Single 0
T-Spin Double 4
Mini T-Spin Double 1
T-Spin Triple 6
Back-to-Back bonus +1
All Clear bonus +4

Combos

The game counts combos starting from the second consecutive line clear as 1.

Combo Lines sent
0 +0
1 +1
2 +1
3 +2
4 +2
5 +3
6 +3
7 +4
8 +4
9 +4
10+ +5

Targeting

The game provides four automatic targeting modes:

  • Badges: Target opponents with many badges.
  • KOs: Target opponents who are close to being knocked out.
  • Attackers: Target opponents who are targeting the player.
  • Randoms: Target opponents at random.

Alternatively, the player can also switch targets manually.

Target bonus

If the player is targeted by multiple opponents then they will receive a boost to attack power for each clear:

Opponents Bonus lines sent
2 +1
3 +3
4 +5
5 +7
6+ +9

This boost is applied before the badge attack boost.

Single player modes

These are available as part of the Big Block DLC.

CPU Battle

CPU Battle mode pits the player against 98 CPU players. The AI difficulty and the player's starting badges can be adjusted.

Marathon

The player can select between 150 Line and 999 Line modes. In 150 Line mode the starting level can also be selected. In either case the speed level will increase every 10 lines until it reaches the maximum.

The 150 Line speed curve is similar to that of current guideline games.

Events

Maximus Cup #1

The event ran from March 8th to March 10th. Prizes, rules and amount of winners varied by region. In North America the 999 players with the most 1st place games during the event were awarded 999 My Nintendo Gold Points.

Maximus Cup #2

The event ran from April 12th to April 14th. Prizes, rules and amount of winners varied by region. Players accumulate event points by playing matches. Placing higher in a match awarded the player more points. The 999 players with the most points during the event were awarded 999 My Nintendo Gold Points.

Maximus Cup #3

The event ran from May 17th to May 19th. Players accumulate event points by playing matches. Placing higher in a match awarded the player more points. Players that earned 100 points unlocked a Tetris for Game Boy theme.

Maximus Cup #4

The event ran from June 21st to June 23rd. Prizes, rules and amount of winners varied by region. Players accumulate event points by playing matches. Placing higher in a match awarded the player more points. The 999 players with the most points during the event were awarded 999 My Nintendo Gold Points.

Maximus Cup #5

The event ran from July 12th to July 15th. Players accumulate event points by playing matches. Placing higher in a match awarded the player more points. Players that earned 100 points unlocked a Splatoon 2 theme.

External links