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:''The correct title of this article is '''Tetris 2 + Bombliss'''. It appears incorrectly here due to technical restrictions.''
 
{{Infobox |title = Tetris 2 + Bombliss
{{Infobox |title = Tetris 2 + Bombliss
|developer = [[Bullet Proof Software]]  
|developer = [[Bullet Proof Software]]  
Line 11: Line 11:
|system = BPS rotation<br>([[SRS]] predecessor)
|system = BPS rotation<br>([[SRS]] predecessor)
}}
}}
'''''Tetris 2 + Bombliss''''' is a game for the Nintendo Famicom by Bullet-Proof Software. ''[[Super Tetris 2 and Bombliss|Super Tetris 2 + Bombliss]]'' and ''Super Tetris 2 + Bombliss - Gentei Han'' (Limited Edition) are updated versions of the same game for the Nintendo Super Famicom. Both include ''Tetris'' and ''Bombliss'', and both include a battery to save high scores for up to ten players. This game apparently is the first to implement four orientations for S, Z, and I tetrominoes.
'''''Tetris 2 + Bombliss''''' is a game for the Nintendo Famicom by Bullet-Proof Software. ''[[Super Tetris 2 + Bombliss]]'' and ''[[Super Tetris 2 + Bombliss - Gentei Han]]'' (Limited Edition) are updated versions of the same game for the Nintendo Super Famicom. Both include ''Tetris'' and ''Bombliss'', and both include a battery to save high scores for up to ten players. This game apparently is the first to implement four orientations for S, Z, and I tetrominoes.


==Tetris==
==Tetris==
The Tetris modes play similar to other Tetris games, with quick movement and animation.
The Tetris modes play similar to other Tetris games, with quick movement and animation.


*''Game A'' has 15 levels, and clearing 10 lines will advance you a level.
*''A-Type'' is a standard marathon mode. By default the player can start from levels 0 to 20, with subsequent starting levels available after reaching them in a game. Level increases at 10*(n+1) lines, so that starting at level 0 and starting at level 20 will lead to the player reaching level 21 at 200 lines.
*''Game B'' has 90 levels (15 speeds and 6 heights), and clearing 25 will advance you a height. Clearing 6 heights will advance you a level.
*''B-Type'' is divided into 30 levels (0-29) and 6 heights (0-5, corresponding to 0, 3, 6, 8, 10, 12 lines of garbage). Clearing 25 lines will pass the stage, causing the player to advance a height. Clearing height 5 will advance the level. An ending occurs on clearing level 29 height 5.
*''Game C'' is similar to Game A, but [[garbage]] will rise from the bottom at certain intervals.
*''C-Type'' is similar to A-Type, but [[garbage]] will rise from the bottom at certain intervals. The frequency of garbage depends on the 10-line section:
{|
!Lines
!Garbage frequency
|-
|0-9||Every 6 pieces
|-
|10-19||None
|-
|20-29||Every 16 pieces
|-
|30-39||None
|-
|40-49||Every 12 pieces
|-
|50-59||None
|}
:After 60 lines the table loops.


==Bombliss==
==Bombliss==
:''For the rules of Bombliss, see [[Tetris Blast]].''
:''For the rules of Bombliss, see [[Tetris Blast]].''
This version of ''Bombliss'' includes 5-block [[pentomino]]es, in addition to the 2-, 3-, and [[tetromino|4-block pieces]] in other versions of ''Bombliss''. These larger pieces make the game more cumbersome to play than the [[Tetris Blast|Game Boy port]].
This version of ''Bombliss'' includes 5-block [[pentomino]]es, in addition to the 2-, 3-, and [[tetromino|4-block pieces]] in other versions of ''Bombliss''. These larger pieces make the game more cumbersome to play than the [[Tetris Blast|Game Boy port]].
== External links ==
*[http://www.din.or.jp/~koryan/tetris/d-fc2.htm Koryan's page on Tetris 2 + Bombliss]


[[Category:Games List]]
[[Category:Games List]]

Revision as of 08:33, 19 September 2018

Tetris 2 + Bombliss
Developer(s)Bullet Proof Software
Publisher(s)Bullet Proof Software
Platform(s)Famicom
ReleaseDecember 13, 1991
Gameplay info
Next pieces1
Playfield size10x20
Hold pieceNo
Hard dropNo
Rotation systemBPS rotation
(SRS predecessor)

Tetris 2 + Bombliss is a game for the Nintendo Famicom by Bullet-Proof Software. Super Tetris 2 + Bombliss and Super Tetris 2 + Bombliss - Gentei Han (Limited Edition) are updated versions of the same game for the Nintendo Super Famicom. Both include Tetris and Bombliss, and both include a battery to save high scores for up to ten players. This game apparently is the first to implement four orientations for S, Z, and I tetrominoes.

Tetris

The Tetris modes play similar to other Tetris games, with quick movement and animation.

  • A-Type is a standard marathon mode. By default the player can start from levels 0 to 20, with subsequent starting levels available after reaching them in a game. Level increases at 10*(n+1) lines, so that starting at level 0 and starting at level 20 will lead to the player reaching level 21 at 200 lines.
  • B-Type is divided into 30 levels (0-29) and 6 heights (0-5, corresponding to 0, 3, 6, 8, 10, 12 lines of garbage). Clearing 25 lines will pass the stage, causing the player to advance a height. Clearing height 5 will advance the level. An ending occurs on clearing level 29 height 5.
  • C-Type is similar to A-Type, but garbage will rise from the bottom at certain intervals. The frequency of garbage depends on the 10-line section:
Lines Garbage frequency
0-9 Every 6 pieces
10-19 None
20-29 Every 16 pieces
30-39 None
40-49 Every 12 pieces
50-59 None
After 60 lines the table loops.

Bombliss

For the rules of Bombliss, see Tetris Blast.

This version of Bombliss includes 5-block pentominoes, in addition to the 2-, 3-, and 4-block pieces in other versions of Bombliss. These larger pieces make the game more cumbersome to play than the Game Boy port.

External links