Difference between revisions of "Tetris (WonderSwan Color)"

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(Expand with personal research and Farter's info on Perfect Clears from Hard Drop wiki (rev #16681))
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|platform = Wonderswan Color
 
|platform = Wonderswan Color
 
|preview = 3
 
|preview = 3
|playfield = 10w x ?h (20h visible)
+
|playfield = 10w x 23?h (20h visible)
 
|hold = Yes
 
|hold = Yes
 
|hard = Yes
 
|hard = Yes
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== Modes ==
 
== Modes ==
*MARATHON:Endless mode.
+
*MARATHON: Endless mode.
*40lines:Clear 40 lines as fast as possible. However, this is not really 40 lines mode. Details about "Lines" is below.
+
*40lines: Clear 40 lines as fast as possible. However, this is not really 40 lines mode. See details about "Lines" in Scoring section below.
*3min:Score as many points as possible in 3 minutes.
+
*3min: Score as many points as possible in 3 minutes.
*VS:Fight against a human opponent.
+
*VS: Fight against a human opponent.
 +
 
 +
The starting level in single player game modes can be adjusted from 1-15.
 +
 
 +
== Options ==
 +
The following game rules can be adjusted from their Guideline defaults in the Options menu:
 +
*Next Piece: 0-3 (default: 3)
 +
*Ghost Piece: On/Off (default: On)
 +
*Hold: On/Off (default: On)
  
 
== Scoring ==
 
== Scoring ==
*Line clear score:See [[Scoring#Original Nintendo scoring system]]. It is same as Nintendo's scoring system.
+
*Line clear score: See [[Scoring#Original Nintendo scoring system]]. It is same as Nintendo's scoring system. Base score value is multiplied by current level.
 
*"LINE" awarded by line clear (This applies to all modes, including 40lines mode)
 
*"LINE" awarded by line clear (This applies to all modes, including 40lines mode)
 
{|border="2" cellpadding="2" cellspacing="0" style="margin-top:1em; margin-bottom:1em; background:#f9f9f9; border:3px #999999 solid; border-collapse:collapse;"
 
{|border="2" cellpadding="2" cellspacing="0" style="margin-top:1em; margin-bottom:1em; background:#f9f9f9; border:3px #999999 solid; border-collapse:collapse;"
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| 1 || 3 || 5 || 8 || 12
 
| 1 || 3 || 5 || 8 || 12
 
|}
 
|}
*Back-to-back Tetris has bonus for total lines, but no bonus for the score.
+
*Back-to-back Tetris has a bonus for total lines, but no bonus for the score.
*T-Spins has no bonus.
+
*T-Spins have no bonus.
 +
*A Perfect Clear has a bonus of 1,000,000 points. This bonus is not multiplied by the current level, and is awarded equally for all types of line clears (i.e., a flat bonus without adding the points that otherwise would have been awarded for a normal line clear score).
 +
 
 +
== Timings ==
 +
*[[DAS]]: 5? frames start-up, 2 frames period (= 1/2[[Glossary#G|G]])
 +
*[[ARE]]: 0 frames
 +
*[[Line clear#Delay|Line clear delay]]: 38 frames
 +
*[[Drop#Soft drop|Soft drop]]: Varies by level; appears to multiply current gravity
 +
 
 +
This game features "diagonal drop," and allows DAS to be preserved between pieces so long as the direction remains held when hard dropping.
 +
 
 +
Additionally, the design of the Wonderswan features separated directional keys (as opposed to a directional pad) and allows simultaneous opposite directions to be pressed. Pressing left+right cancels out to a "neutral" movement direction, however it appears that DAS may remain charged when doing so.
 +
 
 +
== Randomizer ==
 +
This game uses a 7+1 [[Bag]] randomizer. It behaves similarly to the 7 Bag randomizer used in other games following the [[Tetris Guideline]], but with a duplicate of one randomly selected piece shuffled in (resulting in a bag size of 8).
  
 
== External Links ==
 
== External Links ==
 
*[http://www.vgd.co.jp/tetris/html/main.html Official Web Site of Tetris for Wonderswan]
 
*[http://www.vgd.co.jp/tetris/html/main.html Official Web Site of Tetris for Wonderswan]
 +
*[http://www.nicovideo.jp/watch/sm5729050 テトリス(WSC) マラソンモード カンスト TAS (50:30)] - Marathon score counterstop at 999,999,999 points. Demonstrates 1,000,000 point Perfect Clear bonus.
 +
*[http://www.nicovideo.jp/watch/sm5675431 テトリス(WSC) 40ラインモード TAS(00:05)] - 40 "Lines" in 5 seconds. Demonstrates bonus lines from tetris/back-to-back; the mode is finished after four tetrises.
  
 
[[Category:Games List]]
 
[[Category:Games List]]

Revision as of 18:19, 3 April 2018

Tetris
Developer(s) Vanguard
Publisher(s) Vanguard
Release date(s) April 18, 2002
Platform(s) Wonderswan Color
Gameplay Info
Next pieces 3
Playfield dimensions 10w x 23?h (20h visible)
Hold piece Yes
Hard drop Yes
Rotation system SRS

Tetris for Wonderswan Color is the first Tetris Guideline compatible game in Japan. (8 days earlier than GBA version of Tetris Worlds)

Modes

  • MARATHON: Endless mode.
  • 40lines: Clear 40 lines as fast as possible. However, this is not really 40 lines mode. See details about "Lines" in Scoring section below.
  • 3min: Score as many points as possible in 3 minutes.
  • VS: Fight against a human opponent.

The starting level in single player game modes can be adjusted from 1-15.

Options

The following game rules can be adjusted from their Guideline defaults in the Options menu:

  • Next Piece: 0-3 (default: 3)
  • Ghost Piece: On/Off (default: On)
  • Hold: On/Off (default: On)

Scoring

  • Line clear score: See Scoring#Original Nintendo scoring system. It is same as Nintendo's scoring system. Base score value is multiplied by current level.
  • "LINE" awarded by line clear (This applies to all modes, including 40lines mode)
Single Double Triple Tetris Back-to-back Tetris
1 3 5 8 12
  • Back-to-back Tetris has a bonus for total lines, but no bonus for the score.
  • T-Spins have no bonus.
  • A Perfect Clear has a bonus of 1,000,000 points. This bonus is not multiplied by the current level, and is awarded equally for all types of line clears (i.e., a flat bonus without adding the points that otherwise would have been awarded for a normal line clear score).

Timings

This game features "diagonal drop," and allows DAS to be preserved between pieces so long as the direction remains held when hard dropping.

Additionally, the design of the Wonderswan features separated directional keys (as opposed to a directional pad) and allows simultaneous opposite directions to be pressed. Pressing left+right cancels out to a "neutral" movement direction, however it appears that DAS may remain charged when doing so.

Randomizer

This game uses a 7+1 Bag randomizer. It behaves similarly to the 7 Bag randomizer used in other games following the Tetris Guideline, but with a duplicate of one randomly selected piece shuffled in (resulting in a bag size of 8).

External Links