Tetris (NES, Tengen): Difference between revisions

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*>Tepples
(Explain rotation rules)
*>Tepples
(→‎Rotation rules: color change)
Line 19: Line 19:
*Rotations in all states touch left and top of bounding box. Exception: vertical I, which is placed in the second column from the left.
*Rotations in all states touch left and top of bounding box. Exception: vertical I, which is placed in the second column from the left.
*No wall kick.
*No wall kick.
*All tetrominoes become the same color when they lock, due to limitations of the NES picture memory. This color varies from level to level.


== External links ==
== External links ==
*[http://www.classicgaming.com/rotw/ttetris.shtml Classic Gamings Tengen Tetris Page]
*[http://www.classicgaming.com/rotw/ttetris.shtml Classic Gamings Tengen Tetris Page]
*[http://www.blockstats.org/games/NES_Tengen.html Blockstats Tengen Tetris Page]
*[http://www.blockstats.org/games/NES_Tengen.html Blockstats Tengen Tetris Page]

Revision as of 01:10, 3 August 2006

Tetяis
File:NES Tengen Box Front.jpg
Developer(s)Tengen
Publisher(s)Tengen
Platform(s)NES
Gameplay info
Hard dropno

Tetяis: The Soviet Mind Game is a pirate-original tetromino game for NES published by Tengen, the home video game division of Atari Games (now part of Midway). Much of the gameplay mechanics and the graphical style were lifted from the arcade Tetris by Atari Games. This Game Pak is rare because it was recalled due to lack of a proper trademark license from Elorg.

The game gives line clearing bonuses only after completing each 30 lines.

Rotation rules

Tengen-pieces.png

  • Pieces spawn with left side of bounding box at column 5 and top at row 22.
  • Rotations in all states touch left and top of bounding box. Exception: vertical I, which is placed in the second column from the left.
  • No wall kick.
  • All tetrominoes become the same color when they lock, due to limitations of the NES picture memory. This color varies from level to level.

External links