Difference between revisions of "Tetris (BPS)"

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{{Bullet-Proof Software games}}
{{Bullet-Proof Software games}}
[[Category:Games List]]
[[Category:Official Tetris games]]
[[Category:Classic computer games]]
[[Category:Classic computer games]]

Revision as of 06:39, 8 September 2019

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Tetris (BPS) boxart.jpg
Developer(s) Bullet Proof Software
Publisher(s) Bullet Proof Software
Release date(s)
  • JP: November 18, 1988
Platform(s) PC-8801, PC-88 VA, PC-9801, X1, X68000, FM-77, FMR, MSX2
Gameplay Info
Next pieces 1
Playfield dimensions 10 × 20
Hold piece No
Hard drop Hard only
Rotation system

Tetris, developed by Bullet-Proof Software, was the first licensed game to be released commercially in Japan. It was released simultaneously on most of the common home computers of the day.

A Famicom port was released in December, 1988.


The game is split into six rounds of ten stages. Drop speed increases with each stage, while each round starts with higher amounts of garbage. Each stage is completed after 25 lines are cleared, after which the playfield is reset.

The player has three lives. Topping out will cost the player a life.


Line clears are scored as follows:

Line clear Points
1 (single) 40
2 (double) 100
3 (triple) 300
4 (tetris) 1200

If the piece was hard dropped, an amount equal to the number of rows covered by the hard drop plus 1 is added. Otherwise, no score for dropping is added.

Points are only totalled up either after the stage is cleared or if a life is lost.



PC-88 VA

Programmed by Richard C. Rogers.


Programmed by Richard C. Rogers.


Programmed by Takashi Sakamoto. The programmer left a developer message referencing JoJo's Bizarre Adventure.

Doesn't bother to correct for CPU speed (make sure your CPU is at 10MHz if emulating). Ending screen is lackluster.

X1 (1989)

Programmed by Yoshiharu Kawai.


Programmed by Tomokazu Hasegawa.

FMR50 (1988-1989)

Programmed by Takashi Sakamoto.

FM-77 AV

Programmed by Yoshitaka Yamamura and Tatsuya Kitamura.

External links