Tetris: New Century: Difference between revisions

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'''Tetris: New Century''' is a remake of the [[Tetris (Sega)|1988 Sega arcade Tetris game]]. This game was included in the [[Sega Ages 2500 Series Vol.28 Tetris Collection]] for the PlayStation 2.
'''''Tetris: New Century''''' is a game exclusive to ''[[Sega Ages 2500 Series Vol.28 Tetris Collection]]'', a compilation released for the PlayStation 2. It uses visuals from the [[Tetris (Sega)|1988 Sega arcade ''Tetris'' game]].


== Gameplay ==
== Gameplay ==
Tetris: New Century uses the graphical style from the 1988 arcade game, but incorporates standard [[Tetris Guideline|Guideline]] rules. Thus, several changes have been made to the gameplay interface:
The game uses the graphical style from the 1988 arcade game, but incorporates standard [[Tetris Guideline|Guideline]] rules. Thus, several changes have been made to the gameplay interface:
* [[Tetromino|Tetrominoes]] now follow the standardized coloring scheme of modern games and spawn two rows higher.
* [[Tetromino|Tetrominoes]] now follow the standardized coloring scheme of modern games and spawn two rows higher.
* The [[Piece preview|piece preview]] window has been expanded to display 3 pieces, and a [[Hold]] window has been added at the left side of the preview window.
* The [[Piece preview|piece preview]] window has been expanded to display 3 pieces, and a [[Hold]] window has been added at the left side of the preview window.
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== Modes ==
== Modes ==
A total of five modes can be selected in ''Tetris: New Century'', with one being a two-player versus mode.
=== Marathon ===
=== Marathon ===
A 150 line guideline [[Marathon]] mode. The player has the option to choose the starting level and rows of random garbage.
A 150 line guideline [[Marathon]] mode. The player has the option to choose the starting level and rows of random garbage.
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The block design changes at levels 5, 9 and 13.
The block design changes at levels 5, 9 and 13.


If the player completes the marathon mode, they will receive a message from the monkey. The message changes depending on how long it took for the player to complete the mode: more than 10 minutes, between 5 and 10 minutes, or less than 10 minutes.
Upon completion, they will receive a message from the monkey. The message depends on the completion time. One message is for when the mode is completed in longer than 10 minutes, one for between 5 and 10 minutes, and one for faster than 10 minutes.


=== 40 Line ===
=== 40 Line ===
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== Gameplay Info ==
== Gameplay Info ==
*ARE: No
This game has a feature to instantly lock a piece on the floor, like in ''[[Tetris DS]]''.  
*DAS: 1G
Infinity can be toggled, and when set to off, it uses the step reset behavior.
*You can toggle the [[infinity]]. When turned off, it uses classic ''step reset'' behavior instead of modern ''move reset''.
The screen layout is similar to ''[[Tetris The Grand Master 3 Terror-Instinct|TGM3]]'' and ''[[Tetris The Grand Master Ace|TGMA]]''.
*This game has "[[Lock delay]] cancel using down key" feature, like the [[Tetris DS]]. Touch the ground by using soft-drop key, then push the sort-drop key again to lock the Tetromino instantly.
You can change controls and bind them to specific buttons. They can even be set not to be bound to any button. [http://www.youtube.com/watch?v=AkmBYjfPXjk]
*Screen layout is similar to [[Tetris The Grand Master 3 Terror-Instinct|TGM3]] and [[Tetris The Grand Master Ace|TGMA]].
*You can change the settings of buttons. You can even set to "NO ASSIGN". [http://www.youtube.com/watch?v=AkmBYjfPXjk]


The game recognizes T-Spins even when they don't clear lines.
Also, the game recognizes back-to-back, but doesn't distinguish between Tetrises and T-spins. For example, if you get 1 T-spin Double and 1 Tetris, it counts as a back-to-back. This allows players to utilize the ST stacking method.


{{Sega games}}
{{Sega games}}


[[Category:Official Tetris games]]
[[Category:Official Tetris games]]

Revision as of 09:00, 29 April 2020

Tetris: New Century
Developer(s)Sega
Publisher(s)Sega
Platform(s)PlayStation 2
Release28 September 2006
Gameplay info
Next pieces3
Playfield size10 × 20
Hold pieceYes
Hard dropYes
Rotation systemSRS
Tetris New Century title.png
Tetris New Century ingame.png

Tetris: New Century is a game exclusive to Sega Ages 2500 Series Vol.28 Tetris Collection, a compilation released for the PlayStation 2. It uses visuals from the 1988 Sega arcade Tetris game.

Gameplay

The game uses the graphical style from the 1988 arcade game, but incorporates standard Guideline rules. Thus, several changes have been made to the gameplay interface:

  • Tetrominoes now follow the standardized coloring scheme of modern games and spawn two rows higher.
  • The piece preview window has been expanded to display 3 pieces, and a Hold window has been added at the left side of the preview window.
  • The score and progress text has been moved to the bottom left of the playfield, and the playfield's background is transparent.

Modes

A total of five modes can be selected in Tetris: New Century, with one being a two-player versus mode.

Marathon

A 150 line guideline Marathon mode. The player has the option to choose the starting level and rows of random garbage.

The block design changes at levels 5, 9 and 13.

Upon completion, they will receive a message from the monkey. The message depends on the completion time. One message is for when the mode is completed in longer than 10 minutes, one for between 5 and 10 minutes, and one for faster than 10 minutes.

40 Line

A sprint mode. The player has the option to begin with garbage.

Ultra

A 3 minute timed mode.

Extra

An endless mode where the level increases every 4 lines. After the gravity reaches 20G, the lock delay becomes shorter and shorter. The level cap is 99.

The block design changes every 10 levels starting from level 10. The score multiplier is the same as the level from levels 1 to 20, but after that only increases every 10 levels:

Level Score multiplier
1-20 Same as level
21-29 20
30-39 21
40-49 22
50-59 23
60-69 24
70-79 25
80-89 26
90-99 27

Two-player

A versus mode with line attack garbage system.

Gameplay Info

This game has a feature to instantly lock a piece on the floor, like in Tetris DS. Infinity can be toggled, and when set to off, it uses the step reset behavior. The screen layout is similar to TGM3 and TGMA. You can change controls and bind them to specific buttons. They can even be set not to be bound to any button. [1]