Talk:Tetris The Absolute The Grand Master 2: Difference between revisions

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*>Tepples
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Just so nobody thinks it's weird, Doubles mode exists in TGM2 with the use of a title screen code so it was technically not introduced in TAP, bringing the number of new game modes down to 2. --[[User:Colour thief|Colour Thief]] 16:16, 23 August 2006 (EDT)
Just so nobody thinks it's weird, Doubles mode exists in TGM2 with the use of a title screen code so it was technically not introduced in TAP, bringing the number of new game modes down to 2. --[[User:Colour thief|Colour Thief]] 16:16, 23 August 2006 (EDT)
== Unbalanced parentheses ==
'''Score = ((Level + Lines)/4 + Soft + (2 x Sonic) x Lines x Combo x Bravo'''
This is missing a right parenthesis somewhere. --[[User:Tepples|tepples]] 00:17, 28 October 2007 (EDT)

Revision as of 04:17, 28 October 2007

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1000 vs. 999

Does the player have to just reach 999 (place a tetromino while at level 998), or does the player have to clear a line on 999 (thus reaching 1000)? --Tepples 22:01, 9 August 2006 (EDT)

Both TGM and TAP freeze at 998 as if it were x99 and wait for a final line clear before moving to 999 and ending the game (stopping the timer).--Mat 19:54, 22 August 2006 (EDT)

Just so nobody thinks it's weird, Doubles mode exists in TGM2 with the use of a title screen code so it was technically not introduced in TAP, bringing the number of new game modes down to 2. --Colour Thief 16:16, 23 August 2006 (EDT)

Unbalanced parentheses

Score = ((Level + Lines)/4 + Soft + (2 x Sonic) x Lines x Combo x Bravo

This is missing a right parenthesis somewhere. --tepples 00:17, 28 October 2007 (EDT)