Talk:Arika Rotation System: Difference between revisions

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(Created page with "Everything is framed in terms of kicks. Where are we supposed to include other differences such as IRS behaviour? Eternal Heart let the player rotate during ARE so you could e...")
 
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Everything is framed in terms of kicks. Where are we supposed to include other differences such as IRS behaviour? Eternal Heart let the player rotate during ARE so you could even double rotate for what is effectively a 180 IRS. -- colour_thief
Everything is framed in terms of kicks. Where are we supposed to include other differences such as IRS behaviour? Eternal Heart let the player rotate during ARE so you could even double rotate for what is effectively a 180 IRS. -- colour_thief
: To me it's not clear that IRS is part of ARS. Would it be better to specify this behavior in the page for CCS? --[[User:Simonlc|simonlc]] ([[User talk:Simonlc|talk]]) 20:25, 1 December 2020 (UTC)

Revision as of 20:25, 1 December 2020

Everything is framed in terms of kicks. Where are we supposed to include other differences such as IRS behaviour? Eternal Heart let the player rotate during ARE so you could even double rotate for what is effectively a 180 IRS. -- colour_thief

To me it's not clear that IRS is part of ARS. Would it be better to specify this behavior in the page for CCS? --simonlc (talk) 20:25, 1 December 2020 (UTC)